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@ -40,10 +40,10 @@ namespace MWVR
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virtual ~VRInputManager();
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/// Overriden to force vr modes such as hiding cursors and crosshairs
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virtual void changeInputMode(bool guiMode);
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void changeInputMode(bool guiMode) override;
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/// Overriden to update XR inputs
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virtual void update(float dt, bool disableControls = false, bool disableEvents = false);
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void update(float dt, bool disableControls = false, bool disableEvents = false) override;
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/// Set current offset to 0 and re-align VR stage.
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void requestRecenter();
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