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GCC fixes
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3 changed files with 3 additions and 5 deletions
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@ -40,10 +40,10 @@ namespace MWVR
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virtual ~VRInputManager();
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virtual ~VRInputManager();
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/// Overriden to force vr modes such as hiding cursors and crosshairs
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/// Overriden to force vr modes such as hiding cursors and crosshairs
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virtual void changeInputMode(bool guiMode);
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void changeInputMode(bool guiMode) override;
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/// Overriden to update XR inputs
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/// Overriden to update XR inputs
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virtual void update(float dt, bool disableControls = false, bool disableEvents = false);
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void update(float dt, bool disableControls = false, bool disableEvents = false) override;
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/// Set current offset to 0 and re-align VR stage.
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/// Set current offset to 0 and re-align VR stage.
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void requestRecenter();
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void requestRecenter();
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@ -20,8 +20,6 @@
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#include <components/sdlutil/sdlgraphicswindow.hpp>
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#include <components/sdlutil/sdlgraphicswindow.hpp>
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#include <Windows.h>
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namespace MWVR
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namespace MWVR
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{
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{
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@ -79,7 +79,7 @@ namespace Misc
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//! Default implementation of UpdateViewCallback that just provides some hardcoded values for debugging purposes
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//! Default implementation of UpdateViewCallback that just provides some hardcoded values for debugging purposes
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struct DefaultUpdateViewCallback : public UpdateViewCallback
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struct DefaultUpdateViewCallback : public UpdateViewCallback
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{
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{
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virtual void updateView(View& left, View& right);
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void updateView(View& left, View& right) override;
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};
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};
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enum class Technique
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enum class Technique
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