From 2bf1dd8f46fa3bf19fb5416bc6b269631495a84f Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 3 Feb 2015 14:01:31 +0100 Subject: [PATCH] Make the status badges consistent, again --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1698a7ebc..ed21b852f 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ OpenMW ====== -[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740) +[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg?style=plastic)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740) OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.