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	improved the help text for --script-run; updated readme.txt
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					 2 changed files with 9 additions and 2 deletions
				
			
		|  | @ -131,7 +131,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat | ||||||
|             ->default_value(false), "enable console-only script functionality") |             ->default_value(false), "enable console-only script functionality") | ||||||
| 
 | 
 | ||||||
|         ("script-run", bpo::value<std::string>()->default_value(""), |         ("script-run", bpo::value<std::string>()->default_value(""), | ||||||
|             "set a file that is execute in the console on startup\n\n" |             "select a file that is executed in the console on startup\n\n" | ||||||
|             "Note: The file contains a list of script lines, but not a complete scripts. " |             "Note: The file contains a list of script lines, but not a complete scripts. " | ||||||
|             "That means no begin/end and no variable declarations.") |             "That means no begin/end and no variable declarations.") | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -66,9 +66,16 @@ Allowed options: | ||||||
|   --debug [=arg(=1)] (=0)          debug mode |   --debug [=arg(=1)] (=0)          debug mode | ||||||
|   --nosound [=arg(=1)] (=0)        disable all sounds |   --nosound [=arg(=1)] (=0)        disable all sounds | ||||||
|   --script-verbose [=arg(=1)] (=0) verbose script output |   --script-verbose [=arg(=1)] (=0) verbose script output | ||||||
|   --new-game [=arg(=1)] (=0)       activate char gen/new game mechanics |  | ||||||
|   --script-all [=arg(=1)] (=0)     compile all scripts (excluding dialogue scri |   --script-all [=arg(=1)] (=0)     compile all scripts (excluding dialogue scri | ||||||
|                                    pts) at startup |                                    pts) at startup | ||||||
|  |   --script-console [=arg(=1)] (=0) enable console-only script functionality | ||||||
|  |   --script-run arg                 select a file that is executed in the consol | ||||||
|  |                                    e on startup | ||||||
|  | 
 | ||||||
|  |                                    Note: The file contains a list of script | ||||||
|  |                                    lines, but not a complete scripts. That mean | ||||||
|  |                                    s no begin/end and no variable declarations. | ||||||
|  |   --new-game [=arg(=1)] (=0)       activate char gen/new game mechanics | ||||||
|   --fs-strict [=arg(=1)] (=0)      strict file system handling (no case folding |   --fs-strict [=arg(=1)] (=0)      strict file system handling (no case folding | ||||||
|                                    ) |                                    ) | ||||||
|   --encoding arg (=win1252)        Character encoding used in OpenMW game messa |   --encoding arg (=win1252)        Character encoding used in OpenMW game messa | ||||||
|  |  | ||||||
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