compile fix

actorid
Marc Zinnschlag 13 years ago
parent 483a6d8605
commit 2d080ce4ef

@ -428,7 +428,7 @@ namespace MWGui
{ {
Settings::Manager::setBool("shaders", "Objects", true); Settings::Manager::setBool("shaders", "Objects", true);
Settings::Manager::setString("shader mode", "General", val); Settings::Manager::setString("shader mode", "General", val);
/
// re-enable // re-enable
if (MWRender::RenderingManager::waterShaderSupported()) if (MWRender::RenderingManager::waterShaderSupported())
{ {

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