Don't attempt to use broken weapons in AI

deque
scrawl 10 years ago
parent 0bdc1b243a
commit 2e623bac5a

@ -102,7 +102,11 @@ namespace MWMechanics
}
if (item.getClass().hasItemHealth(item))
{
if (item.getClass().getItemHealth(item) == 0)
return 0.f;
rating *= item.getClass().getItemHealth(item) / float(item.getClass().getItemMaxHealth(item));
}
if (weapon->mData.mType == ESM::Weapon::MarksmanBow)
{

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