1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-19 22:23:51 +00:00

Disable specular on NIF's

This commit is contained in:
scrawl 2013-02-24 17:18:22 +01:00
parent 0d6a3367d3
commit 2e6c63d9cd

View file

@ -575,9 +575,17 @@ static Ogre::String getMaterial(const Nif::NiTriShape *shape, const Ogre::String
{
ambient = m->data.ambient;
diffuse = m->data.diffuse;
specular = m->data.specular;
emissive = m->data.emissive;
glossiness = m->data.glossiness;
// Vanilla does not handle specular. TODO: Add an engine (or ESX file) configuration option
// to re-enable specular for future mods. Will also need to specify light specular colors somewhere.
// Also, not sure if glossiness value here is actually correct. OGRE expects 0-255 value, not sure what range this one is.
//glossiness = m->data.glossiness;
//specular = m->data.specular;
glossiness = 0;
specular = Ogre::Vector3(0,0,0);
alpha = m->data.alpha;
}