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@ -9,51 +9,18 @@ PacketActorAttack::PacketActorAttack(RakNet::RakPeerInterface *peer) : ActorPack
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packetID = ID_ACTOR_ATTACK;
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}
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void PacketActorAttack::Packet(RakNet::BitStream *bs, bool send)
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void PacketActorAttack::Actor(BaseActor &actor, bool send)
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{
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ActorPacket::Packet(bs, send);
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if (send)
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actorList->count = (unsigned int)(actorList->baseActors.size());
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else
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actorList->baseActors.clear();
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RW(actorList->count, send);
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if (actorList->count > maxActors)
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{
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actorList->isValid = false;
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return;
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}
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BaseActor actor;
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for (unsigned int i = 0; i < actorList->count; i++)
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{
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if (send)
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{
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actor = actorList->baseActors.at(i);
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}
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RW(actor.refNumIndex, send);
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RW(actor.mpNum, send);
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RW(actor.attack.target.refNumIndex, send);
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RW(actor.attack.target.mpNum, send);
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RW(actor.attack.target.guid, send);
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RW(actor.attack.spellId, send);
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RW(actor.attack.type, send);
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RW(actor.attack.success, send);
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RW(actor.attack.damage, send);
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RW(actor.attack.pressed, send);
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RW(actor.attack.knockdown, send);
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RW(actor.attack.block, send);
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if (!send)
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{
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actorList->baseActors.push_back(actor);
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}
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}
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RW(actor.attack.target.refNumIndex, send);
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RW(actor.attack.target.mpNum, send);
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RW(actor.attack.target.guid, send);
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RW(actor.attack.spellId, send);
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RW(actor.attack.type, send);
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RW(actor.attack.success, send);
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RW(actor.attack.damage, send);
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RW(actor.attack.pressed, send);
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RW(actor.attack.knockdown, send);
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RW(actor.attack.block, send);
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}
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