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@ -1,15 +1,7 @@
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#include "physicssystem.hpp"
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#include <stdexcept>
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#include <unordered_map>
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#include <fstream>
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#include <array>
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#include <boost/optional.hpp>
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#include <osg/Group>
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#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
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#include <BulletCollision/CollisionShapes/btConeShape.h>
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#include <BulletCollision/CollisionShapes/btSphereShape.h>
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#include <BulletCollision/CollisionShapes/btStaticPlaneShape.h>
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@ -21,12 +13,6 @@
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#include <LinearMath/btQuickprof.h>
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#include <DetourCommon.h>
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#include <DetourNavMesh.h>
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#include <DetourNavMeshBuilder.h>
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#include <DetourNavMeshQuery.h>
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#include <Recast.h>
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#include <components/nifbullet/bulletnifloader.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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@ -50,9 +36,6 @@
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#include "../mwrender/bulletdebugdraw.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwworld/class.hpp"
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#include "collisiontype.hpp"
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