Use const ref instead of value

pull/593/head
Nelsson Huotari 4 years ago
parent 32d4344803
commit 3232faa703

@ -115,7 +115,7 @@ namespace OsgaController
float newTime = time;
//Find the correct animation based on time
for (auto emulatedAnimation : mEmulatedAnimations)
for (const EmulatedAnimation& emulatedAnimation : mEmulatedAnimations)
{
if (time > emulatedAnimation.mStartTime && time < emulatedAnimation.mStopTime)
{
@ -125,7 +125,7 @@ namespace OsgaController
}
//Find the root transform track in animation
for (auto mergedAnimationTrack : mMergedAnimationTracks)
for (const osg::ref_ptr<Resource::Animation> mergedAnimationTrack : mMergedAnimationTracks)
{
if (mergedAnimationTrack->getName() != animationName) continue;
@ -150,7 +150,7 @@ namespace OsgaController
void KeyframeController::update(float time, std::string animationName)
{
for (auto mergedAnimationTrack : mMergedAnimationTracks)
for (const osg::ref_ptr<Resource::Animation> mergedAnimationTrack : mMergedAnimationTracks)
{
if (mergedAnimationTrack->getName() == animationName) mergedAnimationTrack->update(time);
}
@ -162,7 +162,7 @@ namespace OsgaController
{
if (mNeedToLink)
{
for (auto mergedAnimationTrack : mMergedAnimationTracks)
for (const osg::ref_ptr<Resource::Animation> mergedAnimationTrack : mMergedAnimationTracks)
{
if (!mLinker.valid()) mLinker = new LinkVisitor();
mLinker->setAnimation(mergedAnimationTrack);
@ -173,7 +173,7 @@ namespace OsgaController
float time = getInputValue(nv);
for (auto emulatedAnimation : mEmulatedAnimations)
for (const EmulatedAnimation& emulatedAnimation : mEmulatedAnimations)
{
if (time > emulatedAnimation.mStartTime && time < emulatedAnimation.mStopTime)
{

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