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Add changelog entry
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Bug #4623: Corprus implementation is incorrect
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Bug #4631: Setting MSAA level too high doesn't fall back to highest supported level
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Bug #4764: Data race in osg ParticleSystem
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Bug #4765: Data race in ChunkManager -> Array::setBinding
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Bug #4774: Guards are ignorant of an invisible player that tries to attack them
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Bug #5101: Hostile followers travel with the player
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Bug #5108: Savegame bloating due to inefficient fog textures format
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