[Server] Rename variables in ProcessorPlayerAttack

pull/199/head
David Cernat 8 years ago
parent caf5428532
commit 340ad09c97

@ -26,7 +26,7 @@ namespace mwmp
if (!player.creatureStats.mDead)
{
Player *target = Players::getPlayer(player.attack.target);
Player *target = Players::getPlayer(player.attack.targetGuid);
if (target == nullptr)
target = &player;
@ -46,7 +46,7 @@ namespace mwmp
//packet.Send(player, true);
player.sendToLoaded(&packet);
playerController->GetPacket(ID_PLAYER_STATS_DYNAMIC)->RequestData(player.attack.target);
playerController->GetPacket(ID_PLAYER_STATS_DYNAMIC)->RequestData(player.attack.targetGuid);
}
}
};

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