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[Client] Play sounds at fixed position if the object is in current cell

This commit is contained in:
uramer 2020-03-01 14:22:00 +01:00
parent 06a3604f9e
commit 3476bd7d04

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@ -792,9 +792,21 @@ void ObjectList::playObjectSounds(MWWorld::CellStore* cellStore)
if (ptrFound) if (ptrFound)
{ {
LOG_APPEND(TimedLog::LOG_VERBOSE, "- Playing sound %s on %s", baseObject.soundId.c_str(), objectDescription.c_str()); LOG_APPEND(TimedLog::LOG_VERBOSE, "- Playing sound %s on %s", baseObject.soundId.c_str(), objectDescription.c_str());
bool playAtPosition = false;
if (ptrFound.isInCell()) {
ESM::CellId localCell = Main::get().getLocalPlayer()->cell.getCellId();
ESM::CellId soundCell = ptrFound.getCell()->getCell()->getCellId();
playAtPosition = localCell == soundCell;
}
MWBase::Environment::get().getSoundManager()->playSound3D(ptrFound, baseObject.soundId, if (playAtPosition) {
baseObject.volume, baseObject.pitch, MWSound::Type::Sfx, MWSound::PlayMode::Normal, 0); MWBase::Environment::get().getSoundManager()->playSound3D(ptrFound.getRefData().getPosition().asVec3(),
baseObject.soundId, baseObject.volume, baseObject.pitch, MWSound::Type::Sfx, MWSound::PlayMode::Normal, 0);
}
else {
MWBase::Environment::get().getSoundManager()->playSound3D(ptrFound,
baseObject.soundId, baseObject.volume, baseObject.pitch, MWSound::Type::Sfx, MWSound::PlayMode::Normal, 0);
}
} }
} }
} }