diff --git a/files/shaders/groundcover_fragment.glsl b/files/shaders/groundcover_fragment.glsl index bc84ded61..f25b7d487 100644 --- a/files/shaders/groundcover_fragment.glsl +++ b/files/shaders/groundcover_fragment.glsl @@ -1,7 +1,7 @@ #version 120 #if @useGPUShader4 - #extension EXT_gpu_shader4: require + #extension GL_EXT_gpu_shader4: require #endif #define GROUNDCOVER diff --git a/files/shaders/shadowcasting_fragment.glsl b/files/shaders/shadowcasting_fragment.glsl index a83e155ca..07fad047e 100644 --- a/files/shaders/shadowcasting_fragment.glsl +++ b/files/shaders/shadowcasting_fragment.glsl @@ -1,7 +1,7 @@ #version 120 #if @useGPUShader4 - #extension EXT_gpu_shader4: require + #extension GL_EXT_gpu_shader4: require #endif uniform sampler2D diffuseMap;