[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand

pull/249/merge
David Cernat 8 years ago
parent 4e74910fdb
commit 3529f9b090

@ -144,10 +144,10 @@ set(PROCESSORS_WORLD
processors/world/ProcessorObjectDelete.hpp processors/world/ProcessorObjectLock.hpp processors/world/ProcessorObjectDelete.hpp processors/world/ProcessorObjectLock.hpp
processors/world/ProcessorObjectMove.hpp processors/world/ProcessorObjectPlace.hpp processors/world/ProcessorObjectMove.hpp processors/world/ProcessorObjectPlace.hpp
processors/world/ProcessorObjectRotate.hpp processors/world/ProcessorObjectScale.hpp processors/world/ProcessorObjectRotate.hpp processors/world/ProcessorObjectScale.hpp
processors/world/ProcessorObjectSpawn.hpp processors/world/ProcessorObjectTrap.hpp processors/world/ProcessorObjectSpawn.hpp processors/world/ProcessorObjectState.hpp
processors/world/ProcessorScriptLocalShort.hpp processors/world/ProcessorScriptLocalFloat.hpp processors/world/ProcessorObjectTrap.hpp processors/world/ProcessorScriptLocalShort.hpp
processors/world/ProcessorScriptMemberShort.hpp processors/world/ProcessorScriptGlobalShort.hpp processors/world/ProcessorScriptLocalFloat.hpp processors/world/ProcessorScriptMemberShort.hpp
processors/world/ProcessorVideoPlay.hpp processors/world/ProcessorScriptGlobalShort.hpp processors/world/ProcessorVideoPlay.hpp
) )
source_group(tes3mp-server\\processors\\world FILES ${PROCESSORS_WORLD}) source_group(tes3mp-server\\processors\\world FILES ${PROCESSORS_WORLD})

@ -63,6 +63,7 @@
#include "world/ProcessorObjectRotate.hpp" #include "world/ProcessorObjectRotate.hpp"
#include "world/ProcessorObjectScale.hpp" #include "world/ProcessorObjectScale.hpp"
#include "world/ProcessorObjectSpawn.hpp" #include "world/ProcessorObjectSpawn.hpp"
#include "world/ProcessorObjectState.hpp"
#include "world/ProcessorObjectTrap.hpp" #include "world/ProcessorObjectTrap.hpp"
#include "world/ProcessorScriptLocalShort.hpp" #include "world/ProcessorScriptLocalShort.hpp"
#include "world/ProcessorScriptLocalFloat.hpp" #include "world/ProcessorScriptLocalFloat.hpp"
@ -130,6 +131,7 @@ void ProcessorInitializer()
WorldProcessor::AddProcessor(new ProcessorObjectRotate()); WorldProcessor::AddProcessor(new ProcessorObjectRotate());
WorldProcessor::AddProcessor(new ProcessorObjectScale()); WorldProcessor::AddProcessor(new ProcessorObjectScale());
WorldProcessor::AddProcessor(new ProcessorObjectSpawn()); WorldProcessor::AddProcessor(new ProcessorObjectSpawn());
WorldProcessor::AddProcessor(new ProcessorObjectState());
WorldProcessor::AddProcessor(new ProcessorObjectTrap()); WorldProcessor::AddProcessor(new ProcessorObjectTrap());
WorldProcessor::AddProcessor(new ProcessorScriptLocalShort()); WorldProcessor::AddProcessor(new ProcessorScriptLocalShort());
WorldProcessor::AddProcessor(new ProcessorScriptLocalFloat()); WorldProcessor::AddProcessor(new ProcessorScriptLocalFloat());

@ -0,0 +1,27 @@
#ifndef OPENMW_PROCESSOROBJECTSTATE_HPP
#define OPENMW_PROCESSOROBJECTSTATE_HPP
#include "../WorldProcessor.hpp"
namespace mwmp
{
class ProcessorObjectState : public WorldProcessor
{
public:
ProcessorObjectState()
{
BPP_INIT(ID_OBJECT_STATE)
}
void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnObjectState")>(player.getId(), event.cell.getDescription().c_str());
}
};
}
#endif //OPENMW_PROCESSOROBJECTSTATE_HPP

@ -111,20 +111,21 @@ add_openmw_dir (mwmp/processors/actor ProcessorActorAI ProcessorActorAnimFlags P
ProcessorActorPosition ProcessorActorSpeech ProcessorActorStatsDynamic ProcessorActorTest ProcessorActorPosition ProcessorActorSpeech ProcessorActorStatsDynamic ProcessorActorTest
) )
add_openmw_dir (mwmp/processors/player ProcessorChatMessage ProcessorGUIMessageBox ProcessorHandshake ProcessorUserDisconnected add_openmw_dir (mwmp/processors/player ProcessorChatMessage ProcessorGUIMessageBox ProcessorHandshake
ProcessorUserMyID ProcessorGameSettings ProcessorGameTime ProcessorGameWeather ProcessorPlayerBaseInfo ProcessorUserDisconnected ProcessorUserMyID ProcessorGameSettings ProcessorGameTime ProcessorGameWeather
ProcessorPlayerAnimFlags ProcessorPlayerAnimPlay ProcessorPlayerAttack ProcessorPlayerAttribute ProcessorPlayerBook ProcessorPlayerBaseInfo ProcessorPlayerAnimFlags ProcessorPlayerAnimPlay ProcessorPlayerAttack ProcessorPlayerAttribute
ProcessorPlayerBounty ProcessorPlayerCellChange ProcessorPlayerCellState ProcessorPlayerCharClass ProcessorPlayerCharGen ProcessorPlayerBook ProcessorPlayerBounty ProcessorPlayerCellChange ProcessorPlayerCellState ProcessorPlayerCharClass
ProcessorPlayerDeath ProcessorPlayerDisposition ProcessorPlayerEquipment ProcessorPlayerFaction ProcessorPlayerInventory ProcessorPlayerCharGen ProcessorPlayerDeath ProcessorPlayerDisposition ProcessorPlayerEquipment ProcessorPlayerFaction
ProcessorPlayerJournal ProcessorPlayerKillCount ProcessorPlayerLevel ProcessorPlayerMap ProcessorPlayerPosition ProcessorPlayerInventory ProcessorPlayerJail ProcessorPlayerJournal ProcessorPlayerKillCount ProcessorPlayerLevel
ProcessorPlayerResurrect ProcessorPlayerSkill ProcessorPlayerSpeech ProcessorPlayerSpellbook ProcessorPlayerStatsDynamic ProcessorPlayerMap ProcessorPlayerPosition ProcessorPlayerResurrect ProcessorPlayerSkill ProcessorPlayerSpeech
ProcessorPlayerTopic ProcessorPlayerSpellbook ProcessorPlayerStatsDynamic ProcessorPlayerTopic
) )
add_openmw_dir (mwmp/processors/world BaseObjectProcessor ProcessorContainer ProcessorDoorState ProcessorMusicPlay add_openmw_dir (mwmp/processors/world BaseObjectProcessor ProcessorConsoleCommand ProcessorContainer ProcessorDoorState
ProcessorVideoPlay ProcessorObjectAnimPlay ProcessorObjectDelete ProcessorObjectLock ProcessorObjectMove ProcessorMusicPlay ProcessorVideoPlay ProcessorObjectAnimPlay ProcessorObjectDelete ProcessorObjectLock
ProcessorObjectPlace ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn ProcessorObjectTrap ProcessorObjectMove ProcessorObjectPlace ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn
ProcessorScriptLocalShort ProcessorScriptLocalFloat ProcessorScriptMemberShort ProcessorScriptGlobalShort ProcessorObjectState ProcessorObjectTrap ProcessorScriptLocalShort ProcessorScriptLocalFloat ProcessorScriptMemberShort
ProcessorScriptGlobalShort
) )
# Main executable # Main executable

@ -29,6 +29,7 @@
#include "player/ProcessorPlayerEquipment.hpp" #include "player/ProcessorPlayerEquipment.hpp"
#include "player/ProcessorPlayerFaction.hpp" #include "player/ProcessorPlayerFaction.hpp"
#include "player/ProcessorPlayerInventory.hpp" #include "player/ProcessorPlayerInventory.hpp"
#include "player/ProcessorPlayerJail.hpp"
#include "player/ProcessorPlayerJournal.hpp" #include "player/ProcessorPlayerJournal.hpp"
#include "player/ProcessorPlayerKillCount.hpp" #include "player/ProcessorPlayerKillCount.hpp"
#include "player/ProcessorPlayerLevel.hpp" #include "player/ProcessorPlayerLevel.hpp"
@ -44,6 +45,7 @@
#include "player/ProcessorPlayerTopic.hpp" #include "player/ProcessorPlayerTopic.hpp"
#include "WorldProcessor.hpp" #include "WorldProcessor.hpp"
#include "world/ProcessorConsoleCommand.hpp"
#include "world/ProcessorContainer.hpp" #include "world/ProcessorContainer.hpp"
#include "world/ProcessorDoorState.hpp" #include "world/ProcessorDoorState.hpp"
#include "world/ProcessorMusicPlay.hpp" #include "world/ProcessorMusicPlay.hpp"
@ -55,6 +57,7 @@
#include "world/ProcessorObjectRotate.hpp" #include "world/ProcessorObjectRotate.hpp"
#include "world/ProcessorObjectScale.hpp" #include "world/ProcessorObjectScale.hpp"
#include "world/ProcessorObjectSpawn.hpp" #include "world/ProcessorObjectSpawn.hpp"
#include "world/ProcessorObjectState.hpp"
#include "world/ProcessorObjectTrap.hpp" #include "world/ProcessorObjectTrap.hpp"
#include "world/ProcessorScriptLocalShort.hpp" #include "world/ProcessorScriptLocalShort.hpp"
#include "world/ProcessorScriptLocalFloat.hpp" #include "world/ProcessorScriptLocalFloat.hpp"

@ -0,0 +1,30 @@
#ifndef OPENMW_PROCESSORPLAYERJAIL_HPP
#define OPENMW_PROCESSORPLAYERJAIL_HPP
#include "../PlayerProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/Networking.hpp"
namespace mwmp
{
class ProcessorPlayerJail : public PlayerProcessor
{
public:
ProcessorPlayerJail()
{
BPP_INIT(ID_PLAYER_JAIL)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_JAIL from server");
if (isLocal())
{
// To be filled in
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERJAIL_HPP

@ -0,0 +1,24 @@
#ifndef OPENMW_PROCESSORCONSOLECOMMAND_HPP
#define OPENMW_PROCESSORCONSOLECOMMAND_HPP
#include "../WorldProcessor.hpp"
namespace mwmp
{
class ProcessorConsoleCommand : public WorldProcessor
{
public:
ProcessorConsoleCommand()
{
BPP_INIT(ID_CONSOLE_COMMAND)
}
virtual void Do(WorldPacket &packet, WorldEvent &event)
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received %s", strPacketID.c_str());
//event.runConsoleCommand();
}
};
}
#endif //OPENMW_PROCESSORCONSOLECOMMAND_HPP

@ -0,0 +1,25 @@
#ifndef OPENMW_PROCESSOROBJECTSTATE_HPP
#define OPENMW_PROCESSOROBJECTSTATE_HPP
#include "BaseObjectProcessor.hpp"
namespace mwmp
{
class ProcessorObjectState : public BaseObjectProcessor
{
public:
ProcessorObjectState()
{
BPP_INIT(ID_OBJECT_STATE)
}
virtual void Do(WorldPacket &packet, WorldEvent &event)
{
BaseObjectProcessor::Do(packet, event);
//event.setObjectStates(ptrCellStore);
}
};
}
#endif //OPENMW_PROCESSOROBJECTSTATE_HPP

@ -180,16 +180,17 @@ add_component_dir (openmw-mp/Packets/Player
PacketPlayerBaseInfo PacketPlayerCharGen PacketPlayerActiveSkills PacketPlayerAnimFlags PacketPlayerAnimPlay PacketPlayerBaseInfo PacketPlayerCharGen PacketPlayerActiveSkills PacketPlayerAnimFlags PacketPlayerAnimPlay
PacketPlayerAttack PacketPlayerAttribute PacketPlayerBook PacketPlayerBounty PacketPlayerCellChange PacketPlayerAttack PacketPlayerAttribute PacketPlayerBook PacketPlayerBounty PacketPlayerCellChange
PacketPlayerCellState PacketPlayerClass PacketPlayerDeath PacketPlayerEquipment PacketPlayerFaction PacketPlayerCellState PacketPlayerClass PacketPlayerDeath PacketPlayerEquipment PacketPlayerFaction
PacketPlayerInventory PacketPlayerJournal PacketPlayerKillCount PacketPlayerLevel PacketPlayerMap PacketPlayerInventory PacketPlayerJail PacketPlayerJournal PacketPlayerKillCount PacketPlayerLevel
PacketPlayerPosition PacketPlayerRegionAuthority PacketPlayerRest PacketPlayerResurrect PacketPlayerSkill PacketPlayerMap PacketPlayerPosition PacketPlayerRegionAuthority PacketPlayerRest PacketPlayerResurrect
PacketPlayerSpeech PacketPlayerSpellbook PacketPlayerStatsDynamic PacketPlayerTopic PacketPlayerSkill PacketPlayerSpeech PacketPlayerSpellbook PacketPlayerStatsDynamic PacketPlayerTopic
) )
add_component_dir (openmw-mp/Packets/World add_component_dir (openmw-mp/Packets/World
WorldPacket WorldPacket
PacketContainer PacketObjectAnimPlay PacketObjectDelete PacketDoorState PacketObjectLock PacketObjectMove PacketObjectPlace PacketConsoleCommand PacketContainer PacketObjectAnimPlay PacketObjectDelete PacketDoorState PacketObjectLock
PacketObjectRotate PacketObjectScale PacketObjectSpawn PacketObjectTrap PacketMusicPlay PacketVideoPlay PacketObjectMove PacketObjectPlace PacketObjectRotate PacketObjectScale PacketObjectSpawn PacketObjectState
PacketScriptLocalShort PacketScriptLocalFloat PacketScriptMemberShort PacketScriptGlobalShort PacketObjectTrap PacketMusicPlay PacketVideoPlay PacketScriptLocalShort PacketScriptLocalFloat
PacketScriptMemberShort PacketScriptGlobalShort
) )
add_component_dir (fallback add_component_dir (fallback

@ -253,6 +253,8 @@ namespace mwmp
int deathPenaltyJailDays; int deathPenaltyJailDays;
bool ignoreJailTeleportation; bool ignoreJailTeleportation;
int jailDays;
unsigned int resurrectType; unsigned int resurrectType;
}; };
} }

@ -22,6 +22,7 @@
#include "../Packets/Player/PacketPlayerEquipment.hpp" #include "../Packets/Player/PacketPlayerEquipment.hpp"
#include "../Packets/Player/PacketPlayerFaction.hpp" #include "../Packets/Player/PacketPlayerFaction.hpp"
#include "../Packets/Player/PacketPlayerInventory.hpp" #include "../Packets/Player/PacketPlayerInventory.hpp"
#include "../Packets/Player/PacketPlayerJail.hpp"
#include "../Packets/Player/PacketPlayerJournal.hpp" #include "../Packets/Player/PacketPlayerJournal.hpp"
#include "../Packets/Player/PacketPlayerKillCount.hpp" #include "../Packets/Player/PacketPlayerKillCount.hpp"
#include "../Packets/Player/PacketPlayerLevel.hpp" #include "../Packets/Player/PacketPlayerLevel.hpp"
@ -73,6 +74,7 @@ mwmp::PlayerPacketController::PlayerPacketController(RakNet::RakPeerInterface *p
AddPacket<PacketPlayerEquipment>(&packets, peer); AddPacket<PacketPlayerEquipment>(&packets, peer);
AddPacket<PacketPlayerFaction>(&packets, peer); AddPacket<PacketPlayerFaction>(&packets, peer);
AddPacket<PacketPlayerInventory>(&packets, peer); AddPacket<PacketPlayerInventory>(&packets, peer);
AddPacket<PacketPlayerJail>(&packets, peer);
AddPacket<PacketPlayerJournal>(&packets, peer); AddPacket<PacketPlayerJournal>(&packets, peer);
AddPacket<PacketPlayerKillCount>(&packets, peer); AddPacket<PacketPlayerKillCount>(&packets, peer);
AddPacket<PacketPlayerLevel>(&packets, peer); AddPacket<PacketPlayerLevel>(&packets, peer);

@ -6,6 +6,7 @@
#include "../Packets/World/PacketObjectRotate.hpp" #include "../Packets/World/PacketObjectRotate.hpp"
#include "../Packets/World/PacketObjectScale.hpp" #include "../Packets/World/PacketObjectScale.hpp"
#include "../Packets/World/PacketObjectSpawn.hpp" #include "../Packets/World/PacketObjectSpawn.hpp"
#include "../Packets/World/PacketObjectState.hpp"
#include "../Packets/World/PacketObjectTrap.hpp" #include "../Packets/World/PacketObjectTrap.hpp"
#include "../Packets/World/PacketContainer.hpp" #include "../Packets/World/PacketContainer.hpp"
@ -13,6 +14,7 @@
#include "../Packets/World/PacketMusicPlay.hpp" #include "../Packets/World/PacketMusicPlay.hpp"
#include "../Packets/World/PacketVideoPlay.hpp" #include "../Packets/World/PacketVideoPlay.hpp"
#include "../Packets/World/PacketConsoleCommand.hpp"
#include "../Packets/World/PacketScriptLocalShort.hpp" #include "../Packets/World/PacketScriptLocalShort.hpp"
#include "../Packets/World/PacketScriptLocalFloat.hpp" #include "../Packets/World/PacketScriptLocalFloat.hpp"
#include "../Packets/World/PacketScriptMemberShort.hpp" #include "../Packets/World/PacketScriptMemberShort.hpp"
@ -38,6 +40,7 @@ mwmp::WorldPacketController::WorldPacketController(RakNet::RakPeerInterface *pee
AddPacket<PacketObjectRotate>(&packets, peer); AddPacket<PacketObjectRotate>(&packets, peer);
AddPacket<PacketObjectScale>(&packets, peer); AddPacket<PacketObjectScale>(&packets, peer);
AddPacket<PacketObjectSpawn>(&packets, peer); AddPacket<PacketObjectSpawn>(&packets, peer);
AddPacket<PacketObjectState>(&packets, peer);
AddPacket<PacketObjectTrap>(&packets, peer); AddPacket<PacketObjectTrap>(&packets, peer);
AddPacket<PacketContainer>(&packets, peer); AddPacket<PacketContainer>(&packets, peer);
@ -45,6 +48,7 @@ mwmp::WorldPacketController::WorldPacketController(RakNet::RakPeerInterface *pee
AddPacket<PacketMusicPlay>(&packets, peer); AddPacket<PacketMusicPlay>(&packets, peer);
AddPacket<PacketVideoPlay>(&packets, peer); AddPacket<PacketVideoPlay>(&packets, peer);
AddPacket<PacketConsoleCommand>(&packets, peer);
AddPacket<PacketScriptLocalShort>(&packets, peer); AddPacket<PacketScriptLocalShort>(&packets, peer);
AddPacket<PacketScriptLocalFloat>(&packets, peer); AddPacket<PacketScriptLocalFloat>(&packets, peer);
AddPacket<PacketScriptMemberShort>(&packets, peer); AddPacket<PacketScriptMemberShort>(&packets, peer);

@ -38,6 +38,7 @@ enum GameMessages
ID_PLAYER_EQUIPMENT, ID_PLAYER_EQUIPMENT,
ID_PLAYER_FACTION, ID_PLAYER_FACTION,
ID_PLAYER_INVENTORY, ID_PLAYER_INVENTORY,
ID_PLAYER_JAIL,
ID_PLAYER_JOURNAL, ID_PLAYER_JOURNAL,
ID_PLAYER_KILL_COUNT, ID_PLAYER_KILL_COUNT,
ID_PLAYER_LEVEL, ID_PLAYER_LEVEL,
@ -74,8 +75,10 @@ enum GameMessages
ID_OBJECT_ROTATE, ID_OBJECT_ROTATE,
ID_OBJECT_SCALE, ID_OBJECT_SCALE,
ID_OBJECT_SPAWN, ID_OBJECT_SPAWN,
ID_OBJECT_STATE,
ID_OBJECT_TRAP, ID_OBJECT_TRAP,
ID_CONSOLE_COMMAND,
ID_CONTAINER, ID_CONTAINER,
ID_DOOR_STATE, ID_DOOR_STATE,
ID_MUSIC_PLAY, ID_MUSIC_PLAY,

@ -0,0 +1,17 @@
#include "PacketPlayerJail.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Log.hpp>
using namespace mwmp;
PacketPlayerJail::PacketPlayerJail(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_JAIL;
}
void PacketPlayerJail::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
RW(player->jailDays, send);
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETPLAYERJAIL_HPP
#define OPENMW_PACKETPLAYERJAIL_HPP
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{
class PacketPlayerJail : public PlayerPacket
{
public:
PacketPlayerJail(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETPLAYERJAIL_HPP

@ -0,0 +1,14 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketConsoleCommand.hpp"
using namespace mwmp;
PacketConsoleCommand::PacketConsoleCommand(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_CONSOLE_COMMAND;
}
void PacketConsoleCommand::Object(WorldObject &worldObject, bool send)
{
WorldPacket::Object(worldObject, send);
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETCONSOLECOMMAND_HPP
#define OPENMW_PACKETCONSOLECOMMAND_HPP
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
namespace mwmp
{
class PacketConsoleCommand : public WorldPacket
{
public:
PacketConsoleCommand(RakNet::RakPeerInterface *peer);
virtual void Object(WorldObject &obj, bool send);
};
}
#endif //OPENMW_PACKETCONSOLECOMMAND_HPP

@ -0,0 +1,10 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketObjectState.hpp"
using namespace mwmp;
PacketObjectState::PacketObjectState(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_OBJECT_STATE;
hasCellData = true;
}

@ -0,0 +1,15 @@
#ifndef OPENMW_PACKETOBJECTSTATE_HPP
#define OPENMW_PACKETOBJECTSTATE_HPP
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
namespace mwmp
{
class PacketObjectState : public WorldPacket
{
public:
PacketObjectState(RakNet::RakPeerInterface *peer);
};
}
#endif //OPENMW_PACKETOBJECTSTATE_HPP
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