Fix inverted setting of variable

pull/145/head
scrawl 8 years ago
parent 5a939418fc
commit 35bb467c7a

@ -268,12 +268,12 @@ namespace MWPhysics
( (toOsg(resultCallback1.m_hitPointWorld) - tracer.mEndPos).length2() > 35*35 ( (toOsg(resultCallback1.m_hitPointWorld) - tracer.mEndPos).length2() > 35*35
|| !isWalkableSlope(tracer.mPlaneNormal))) || !isWalkableSlope(tracer.mPlaneNormal)))
{ {
actor->setOnSlope(isWalkableSlope(resultCallback1.m_hitNormalWorld)); actor->setOnSlope(!isWalkableSlope(resultCallback1.m_hitNormalWorld));
return toOsg(resultCallback1.m_hitPointWorld) + osg::Vec3f(0.f, 0.f, 1.f); return toOsg(resultCallback1.m_hitPointWorld) + osg::Vec3f(0.f, 0.f, 1.f);
} }
else else
{ {
actor->setOnSlope(isWalkableSlope(tracer.mPlaneNormal)); actor->setOnSlope(!isWalkableSlope(tracer.mPlaneNormal));
} }
return tracer.mEndPos; return tracer.mEndPos;

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