Enable video but without sound.

openmw-30 openmw-0.30.0
cc9cii 11 years ago
parent 3718847ffc
commit 367acd9676

@ -970,8 +970,13 @@ void VideoState::init(const std::string& resourceName)
MWBase::Environment::get().getSoundManager()->pauseSounds(); MWBase::Environment::get().getSoundManager()->pauseSounds();
this->external_clock_base = av_gettime(); this->external_clock_base = av_gettime();
#ifdef WIN32
// FIXME: Need FFmpeg FLTP audio support for BIK video format
std::cout<<"Sound temporarily disabled for \""+resourceName+"\""<<std::endl;
#else
if(audio_index >= 0) if(audio_index >= 0)
this->stream_open(audio_index, this->format_ctx); this->stream_open(audio_index, this->format_ctx);
#endif
if(video_index >= 0) if(video_index >= 0)
{ {
this->stream_open(video_index, this->format_ctx); this->stream_open(video_index, this->format_ctx);
@ -1080,11 +1085,6 @@ VideoPlayer::~VideoPlayer()
void VideoPlayer::playVideo(const std::string &resourceName) void VideoPlayer::playVideo(const std::string &resourceName)
{ {
#ifdef WIN32
// FIXME: Need FFmpeg FLTP audio support for BIK video format
std::cout<<"Temporarily disabled, did not play \""+resourceName+"\""<<std::endl;
return;
#endif
if(mState) if(mState)
close(); close();

Loading…
Cancel
Save