Handle SDL event 0x302 by doing nothing

pull/113/head
Aussiemon 8 years ago
parent 2eb6ef50ca
commit 369272fc70

@ -102,6 +102,8 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
if (evt.key.keysym.sym == SDLK_F3)
mViewer->getEventQueue()->keyRelease(osgGA::GUIEventAdapter::KEY_F3);
break;
case SDL_TEXTEDITING:
break;
case SDL_TEXTINPUT:
mKeyboardListener->textInput(evt.text);

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