diff --git a/CMakeLists.txt b/CMakeLists.txt index a6fdfceb1..78388e20f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,7 +15,7 @@ include (OpenMWMacros) # Version set (OPENMW_VERSION_MAJOR 0) -set (OPENMW_VERSION_MINOR 18) +set (OPENMW_VERSION_MINOR 19) set (OPENMW_VERSION_RELEASE 0) set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}") diff --git a/readme.txt b/readme.txt index 20aff18ae..9a9010994 100644 --- a/readme.txt +++ b/readme.txt @@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. -Version: 0.18.0 +Version: 0.19.0 License: GPL (see GPL3.txt for more information) Website: http://www.openmw.org @@ -97,6 +97,32 @@ Allowed options: CHANGELOG +0.19.0 + +Bug #374: Character shakes in 3rd person mode near the origin +Bug #404: Gamma correct rendering +Bug #407: Shoes of St. Rilm do not work +Bug #408: Rugs has collision even if they are not supposed to +Bug #412: Birthsign menu sorted incorrectly +Bug #413: Resolutions presented multiple times in launcher +Bug #414: launcher.cfg file stored in wrong directory +Bug #415: Wrong esm order in openmw.cfg +Bug #418: Sound listener position updates incorrectly +Bug #423: wrong usage of "Version" entry in openmw.desktop +Bug #426: Do not use hardcoded splash images +Bug #431: Don't use markers for raycast +Bug #432: Crash after picking up items from an NPC +Feature #21/#95: Sleeping/resting +Feature #61: Alchemy Skill +Feature #68: Death +Feature #69/#86: Spell Creation +Feature #72/#84: Travel +Feature #76: Global Map, 1st Layer +Feature #120: Trainer Window +Feature #152: Skill Increase from Skill Books +Feature #160: Record Saving +Task #400: Review GMST access + 0.18.0 Bug #310: Button of the "preferences menu" are too small