[Server] Don't crash when adding a requiredDataFile w/ no checksum twice

pull/526/head
David Cernat 5 years ago
parent 02e646e838
commit 3805edaf78

@ -189,11 +189,17 @@ void ServerFunctions::SetRuleValue(const char *key, double value) noexcept
void ServerFunctions::AddDataFileRequirement(const char *dataFilename, const char *checksumString) noexcept
{
auto &samples = mwmp::Networking::getPtr()->getSamples();
auto it = std::find_if(samples.begin(), samples.end(), [&dataFilename](mwmp::PacketPreInit::PluginPair &item) {
return item.first == dataFilename;
});
if (it != samples.end())
it->second.push_back((unsigned) std::stoul(checksumString));
{
// If this is a filename we've added before, ensure our new checksumString for it isn't empty
if (strlen(checksumString) != 0)
it->second.push_back((unsigned)std::stoul(checksumString));
}
else
{
mwmp::PacketPreInit::HashList checksumList;
@ -207,9 +213,10 @@ void ServerFunctions::AddDataFileRequirement(const char *dataFilename, const cha
}
samples.emplace_back(dataFilename, checksumList);
auto mclient = mwmp::Networking::getPtr()->getMasterClient();
if (mclient)
mclient->PushPlugin({dataFilename, checksum});
auto masterClient = mwmp::Networking::getPtr()->getMasterClient();
if (masterClient)
masterClient->PushPlugin({dataFilename, checksum});
}
}

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