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@ -1000,11 +1000,18 @@ namespace MWMechanics
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const OwnerMap& owners = it->second;
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const OwnerMap& owners = it->second;
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const std::string ownerid = ptr.getCellRef().getRefId();
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const std::string ownerid = ptr.getCellRef().getRefId();
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const std::string factionid = ptr.getClass().getPrimaryFaction(ptr);
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OwnerMap::const_iterator ownerFound = owners.find(std::make_pair(Misc::StringUtils::lowerCase(ownerid), false));
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OwnerMap::const_iterator ownerFound = owners.find(std::make_pair(Misc::StringUtils::lowerCase(ownerid), false));
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OwnerMap::const_iterator factionOwnerFound = owners.find(std::make_pair(Misc::StringUtils::lowerCase(factionid), true));
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if (ownerFound != owners.end())
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return true;
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return ownerFound != owners.end() || factionOwnerFound != owners.end();
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const std::string factionid = ptr.getClass().getPrimaryFaction(ptr);
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if (!factionid.empty())
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{
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OwnerMap::const_iterator factionOwnerFound = owners.find(std::make_pair(Misc::StringUtils::lowerCase(factionid), true));
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return factionOwnerFound != owners.end();
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}
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return false;
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}
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}
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void MechanicsManager::confiscateStolenItemToOwner(const MWWorld::Ptr &player, const MWWorld::Ptr &item, const MWWorld::Ptr& victim, int count)
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void MechanicsManager::confiscateStolenItemToOwner(const MWWorld::Ptr &player, const MWWorld::Ptr &item, const MWWorld::Ptr& victim, int count)
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