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[Server] Update log message related to server password
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1 changed files with 1 additions and 1 deletions
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@ -118,7 +118,7 @@ void Networking::processSystemPacket(RakNet::Packet *packet)
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if (isPassworded())
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_WARN, "Wrong server password %s used by client at %s",
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player->serverPassword.c_str(), packet->systemAddress.ToString());
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baseSystem.serverPassword.c_str(), packet->systemAddress.ToString());
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kickPlayer(player->guid);
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return;
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}
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