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Fixes #1206: effect texture override was not accounted for
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1 changed files with 1 additions and 1 deletions
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@ -1073,7 +1073,7 @@ float RenderingManager::getCameraDistance() const
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void RenderingManager::spawnEffect(const std::string &model, const std::string &texture, const Vector3 &worldPosition, float scale)
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void RenderingManager::spawnEffect(const std::string &model, const std::string &texture, const Vector3 &worldPosition, float scale)
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{
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{
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mEffectManager->addEffect(model, "", worldPosition, scale);
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mEffectManager->addEffect(model, texture, worldPosition, scale);
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}
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}
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} // namespace
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} // namespace
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