mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 22:15:32 +00:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
3a81bed001
14 changed files with 76 additions and 34 deletions
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@ -205,7 +205,13 @@ if(APPLE)
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endif(APPLE)
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target_link_libraries(openmw-cs
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${OPENSCENEGRAPH_LIBRARIES}
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${OSG_LIBRARIES}
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${OPENTHREADS_LIBRARIES}
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${OSGUTIL_LIBRARIES}
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${OSGVIEWER_LIBRARIES}
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${OSGGA_LIBRARIES}
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${OSGFX_LIBRARIES}
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${OSGQT_LIBRARIES}
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${Boost_SYSTEM_LIBRARY}
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${Boost_FILESYSTEM_LIBRARY}
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${Boost_PROGRAM_OPTIONS_LIBRARY}
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@ -118,7 +118,13 @@ include_directories(
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)
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target_link_libraries(openmw
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${OPENSCENEGRAPH_LIBRARIES}
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${OSG_LIBRARIES}
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${OPENTHREADS_LIBRARIES}
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${OSGPARTICLE_LIBRARIES}
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${OSGUTIL_LIBRARIES}
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${OSGDB_LIBRARIES}
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${OSGVIEWER_LIBRARIES}
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${OSGGA_LIBRARIES}
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${Boost_SYSTEM_LIBRARY}
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${Boost_THREAD_LIBRARY}
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${Boost_FILESYSTEM_LIBRARY}
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@ -2,7 +2,7 @@
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#define GAME_MWDIALOGUE_KEYWORDSEARCH_H
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#include <map>
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#include <locale>
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#include <cctype>
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#include <stdexcept>
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#include <vector>
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#include <algorithm> // std::reverse
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@ -44,7 +44,7 @@ public:
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typename Entry::childen_t::iterator current;
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typename Entry::childen_t::iterator next;
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current = mRoot.mChildren.find (std::tolower (*keyword.begin(), mLocale));
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current = mRoot.mChildren.find (tolower (*keyword.begin()));
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if (current == mRoot.mChildren.end())
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return false;
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else if (current->second.mKeyword.size() && Misc::StringUtils::ciEqual(current->second.mKeyword, keyword))
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@ -55,7 +55,7 @@ public:
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for (Point i = ++keyword.begin(); i != keyword.end(); ++i)
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{
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next = current->second.mChildren.find(std::tolower (*i, mLocale));
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next = current->second.mChildren.find(tolower (*i));
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if (next == current->second.mChildren.end())
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return false;
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if (Misc::StringUtils::ciEqual(next->second.mKeyword, keyword))
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@ -89,7 +89,7 @@ public:
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// check first character
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typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (std::tolower (*i, mLocale));
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typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (tolower (*i));
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// no match, on to next character
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if (candidate == mRoot.mChildren.end ())
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@ -104,7 +104,7 @@ public:
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while ((j + 1) != end)
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{
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typename Entry::childen_t::iterator next = candidate->second.mChildren.find (std::tolower (*++j, mLocale));
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typename Entry::childen_t::iterator next = candidate->second.mChildren.find (tolower (*++j));
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if (next == candidate->second.mChildren.end ())
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{
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@ -136,7 +136,7 @@ public:
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while (k != end && t != candidate->second.mKeyword.end ())
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{
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if (std::tolower (*k, mLocale) != std::tolower (*t, mLocale))
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if (tolower (*k) != tolower (*t))
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break;
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++k, ++t;
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@ -212,7 +212,7 @@ private:
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void seed_impl (string_t keyword, value_t value, size_t depth, Entry & entry)
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{
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int ch = tolower (keyword.at (depth), mLocale);
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int ch = tolower (keyword.at (depth));
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typename Entry::childen_t::iterator j = entry.mChildren.find (ch);
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@ -249,7 +249,6 @@ private:
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}
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Entry mRoot;
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std::locale mLocale;
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};
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}
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@ -167,13 +167,15 @@ namespace MWGui
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MyGUI::IntSize size(static_cast<int>(Settings::Manager::getFloat(setting + " w", "Windows") * viewSize.width),
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static_cast<int>(Settings::Manager::getFloat(setting + " h", "Windows") * viewSize.height));
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bool needUpdate = (size.width != mMainWidget->getWidth() || size.height != mMainWidget->getHeight());
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mMainWidget->setPosition(pos);
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mMainWidget->setSize(size);
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if (size.width != mMainWidget->getWidth() || size.height != mMainWidget->getHeight())
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updatePreviewSize();
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adjustPanes();
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if (needUpdate)
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updatePreviewSize();
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}
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SortFilterItemModel* InventoryWindow::getSortFilterModel()
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@ -29,8 +29,6 @@ struct JournalViewModelImpl : JournalViewModel
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mutable bool mKeywordSearchLoaded;
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mutable KeywordSearchT mKeywordSearch;
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std::locale mLocale;
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JournalViewModelImpl ()
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{
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mKeywordSearchLoaded = false;
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@ -74,7 +72,7 @@ struct JournalViewModelImpl : JournalViewModel
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}
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}
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wchar_t tolower (wchar_t ch) const { return std::tolower (ch, mLocale); }
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wchar_t tolower (wchar_t ch) const { return tolower (ch); }
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bool isEmpty () const
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{
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@ -319,7 +317,7 @@ struct JournalViewModelImpl : JournalViewModel
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for (MWBase::Journal::TTopicIter i = journal->topicBegin (); i != journal->topicEnd (); ++i)
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{
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if (i->first [0] != std::tolower (character, mLocale))
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if (i->first [0] != tolower (character))
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continue;
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visitor (i->second.getName());
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@ -30,6 +30,7 @@ namespace MWRender
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public:
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DrawOnceCallback ()
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: mRendered(false)
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, mLastRenderedFrame(0)
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{
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}
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@ -38,13 +39,14 @@ namespace MWRender
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if (!mRendered)
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{
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mRendered = true;
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mLastRenderedFrame = nv->getTraversalNumber();
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traverse(node, nv);
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}
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else
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{
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node->setNodeMask(0);
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}
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traverse(node, nv);
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}
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void redrawNextFrame()
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@ -52,8 +54,14 @@ namespace MWRender
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mRendered = false;
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}
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unsigned int getLastRenderedFrame() const
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{
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return mLastRenderedFrame;
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}
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private:
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bool mRendered;
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unsigned int mLastRenderedFrame;
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};
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CharacterPreview::CharacterPreview(osgViewer::Viewer* viewer, Resource::ResourceSystem* resourceSystem,
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@ -262,8 +270,11 @@ namespace MWRender
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int InventoryPreview::getSlotSelected (int posX, int posY)
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{
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osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector (new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, posX, posY));
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intersector->setIntersectionLimit(osgUtil::LineSegmentIntersector::LIMIT_ONE);
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intersector->setIntersectionLimit(osgUtil::LineSegmentIntersector::LIMIT_NEAREST);
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osgUtil::IntersectionVisitor visitor(intersector);
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visitor.setTraversalMode(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
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// Set the traversal number from the last draw, so that the frame switch used for RigGeometry double buffering works correctly
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visitor.setTraversalNumber(mDrawOnceCallback->getLastRenderedFrame());
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osg::Node::NodeMask nodeMask = mCamera->getNodeMask();
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mCamera->setNodeMask(~0);
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@ -551,6 +551,8 @@ void Water::createSimpleWaterStateSet(osg::Node* node, float alpha)
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stateset->setRenderBinDetails(MWRender::RenderBin_Water, "RenderBin");
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node->setStateSet(stateset);
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std::vector<osg::ref_ptr<osg::Texture2D> > textures;
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int frameCount = mFallback->getFallbackInt("Water_SurfaceFrameCount");
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std::string texture = mFallback->getFallbackString("Water_SurfaceTexture");
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@ -561,12 +563,15 @@ void Water::createSimpleWaterStateSet(osg::Node* node, float alpha)
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textures.push_back(mResourceSystem->getTextureManager()->getTexture2D(texname.str(), osg::Texture::REPEAT, osg::Texture::REPEAT));
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}
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if (!textures.size())
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return;
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float fps = mFallback->getFallbackFloat("Water_SurfaceFPS");
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osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 1.f/fps, textures));
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controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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node->setUpdateCallback(controller);
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node->setStateSet(stateset);
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stateset->setTextureAttributeAndModes(0, textures[0], osg::StateAttribute::ON);
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}
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@ -177,7 +177,15 @@ target_link_libraries(components
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${Boost_FILESYSTEM_LIBRARY}
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${Boost_THREAD_LIBRARY}
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${Boost_PROGRAM_OPTIONS_LIBRARY}
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${OPENSCENEGRAPH_LIBRARIES}
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${OSG_LIBRARIES}
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${OPENTHREADS_LIBRARIES}
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${OSGPARTICLE_LIBRARIES}
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${OSGUTIL_LIBRARIES}
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${OSGDB_LIBRARIES}
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${OSGVIEWER_LIBRARIES}
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${OSGGA_LIBRARIES}
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${OSGFX_LIBRARIES}
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${OSGANIMATION_LIBRARIES}
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${BULLET_LIBRARIES}
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${SDL2_LIBRARY}
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# For MyGUI platform
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@ -28,8 +28,8 @@ namespace Files
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for (std::size_t i=0; i<len; ++i)
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{
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char l = std::tolower (left[i]);
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char r = std::tolower (right[i]);
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char l = tolower (left[i]);
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char r = tolower (right[i]);
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if (l!=r)
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return false;
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@ -4,7 +4,6 @@
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#include <map>
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#include <vector>
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#include <string>
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#include <locale>
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#include <cctype>
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#include <boost/filesystem/path.hpp>
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@ -25,12 +24,11 @@ namespace Files
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return left<right;
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std::size_t min = std::min (left.length(), right.length());
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std::locale loc;
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for (std::size_t i=0; i<min; ++i)
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{
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char l = std::tolower (left[i], loc);
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char r = std::tolower (right[i], loc);
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char l = tolower (left[i]);
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char r = tolower (right[i]);
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if (l<r)
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return true;
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@ -100,7 +100,7 @@ namespace
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virtual void traverse(osg::NodeVisitor& nv)
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{
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if (nv.getTraversalMode() != osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN)
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if (nv.getTraversalMode() != osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN && nv.getVisitorType() != osg::NodeVisitor::UPDATE_VISITOR)
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osg::Group::traverse(nv);
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else
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{
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@ -62,7 +62,16 @@ btCollisionShape* BulletShape::duplicateCollisionShape(btCollisionShape *shape)
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// work around btScaledBvhTriangleMeshShape bug ( https://code.google.com/p/bullet/issues/detail?id=371 ) in older bullet versions
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btTriangleMesh* oldMesh = static_cast<btTriangleMesh*>(trishape->getMeshInterface());
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btTriangleMesh* newMesh = new btTriangleMesh(*oldMesh);
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TriangleMeshShape* newShape = new TriangleMeshShape(newMesh, true);
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// Do not build a new bvh (not needed, since it's the same as the original shape's bvh)
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bool buildBvh = true;
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if (trishape->getOptimizedBvh())
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buildBvh = false;
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TriangleMeshShape* newShape = new TriangleMeshShape(newMesh, true, buildBvh);
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// Set original shape's bvh via pointer
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// The pointer is safe because the BulletShapeInstance keeps a ref_ptr to the original BulletShape
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if (!buildBvh)
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newShape->setOptimizedBvh(trishape->getOptimizedBvh());
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#endif
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return newShape;
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}
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@ -60,8 +60,8 @@ namespace Resource
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// Subclass btBhvTriangleMeshShape to auto-delete the meshInterface
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struct TriangleMeshShape : public btBvhTriangleMeshShape
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{
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TriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression)
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: btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression)
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TriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression, bool buildBvh = true)
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: btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression, buildBvh)
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{
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}
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@ -1,7 +1,7 @@
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#include "manager.hpp"
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#include <cctype>
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#include <stdexcept>
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#include <locale>
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#include "archive.hpp"
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@ -15,7 +15,7 @@ namespace
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char nonstrict_normalize_char(char ch)
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{
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return ch == '\\' ? '/' : std::tolower(ch,std::locale::classic());
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return ch == '\\' ? '/' : tolower(ch);
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}
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void normalize_path(std::string& path, bool strict)
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