[General] Add placeholders for new packet types, part 2
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273a1f50af
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#ifndef OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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#define OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerMomentum : public PlayerProcessor
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{
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public:
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ProcessorPlayerMomentum()
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{
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BPP_INIT(ID_PLAYER_MOMENTUM)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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if (!isLocal()) return;
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_MOMENTUM about LocalPlayer from server");
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if (!isRequest())
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{
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LocalPlayer &localPlayer = static_cast<LocalPlayer&>(*player);
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//localPlayer.setMomentum();
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}
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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#ifndef OPENMW_PROCESSOROBJECTATTACH_HPP
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#define OPENMW_PROCESSOROBJECTATTACH_HPP
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#include "BaseObjectProcessor.hpp"
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namespace mwmp
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{
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class ProcessorObjectAttach : public BaseObjectProcessor
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{
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public:
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ProcessorObjectAttach()
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{
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BPP_INIT(ID_OBJECT_ATTACH)
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}
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virtual void Do(WorldPacket &packet, WorldEvent &event)
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{
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BaseObjectProcessor::Do(packet, event);
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//event.attachObjects(ptrCellStore);
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTATTACH_HPP
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#ifndef OPENMW_PROCESSOROBJECTCOLLISION_HPP
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#define OPENMW_PROCESSOROBJECTCOLLISION_HPP
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#include "BaseObjectProcessor.hpp"
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namespace mwmp
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{
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class ProcessorObjectCollision : public BaseObjectProcessor
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{
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public:
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ProcessorObjectCollision()
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{
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BPP_INIT(ID_OBJECT_COLLISION)
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}
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virtual void Do(WorldPacket &packet, WorldEvent &event)
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{
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BaseObjectProcessor::Do(packet, event);
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//event.setObjectCollisions(ptrCellStore);
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTCOLLISION_HPP
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#include "PacketPlayerMomentum.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketPlayerMomentum::PacketPlayerMomentum(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLAYER_MOMENTUM;
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priority = MEDIUM_PRIORITY;
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}
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void PacketPlayerMomentum::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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// Placeholder
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}
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#ifndef OPENMW_PACKETPLAYERMOMENTUM_HPP
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#define OPENMW_PACKETPLAYERMOMENTUM_HPP
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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namespace mwmp
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{
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class PacketPlayerMomentum : public PlayerPacket
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{
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public:
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PacketPlayerMomentum(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETPLAYERMOMENTUM_HPP
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketObjectAttach.hpp"
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using namespace mwmp;
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PacketObjectAttach::PacketObjectAttach(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
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{
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packetID = ID_OBJECT_ATTACH;
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hasCellData = true;
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}
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void PacketObjectAttach::Object(WorldObject &worldObject, bool send)
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{
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WorldPacket::Object(worldObject, send);
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// Placeholder
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}
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#ifndef OPENMW_PACKETOBJECTATTACH_HPP
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#define OPENMW_PACKETOBJECTATTACH_HPP
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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namespace mwmp
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{
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class PacketObjectAttach : public WorldPacket
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{
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public:
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PacketObjectAttach(RakNet::RakPeerInterface *peer);
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virtual void Object(WorldObject &worldObject, bool send);
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};
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}
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#endif //OPENMW_PACKETOBJECTATTACH_HPP
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketObjectCollision.hpp"
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using namespace mwmp;
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PacketObjectCollision::PacketObjectCollision(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
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{
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packetID = ID_OBJECT_COLLISION;
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hasCellData = true;
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}
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void PacketObjectCollision::Object(WorldObject &worldObject, bool send)
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{
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WorldPacket::Object(worldObject, send);
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// Placeholder
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}
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#ifndef OPENMW_PACKETOBJECTCOLLISION_HPP
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#define OPENMW_PACKETOBJECTCOLLISION_HPP
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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namespace mwmp
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{
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class PacketObjectCollision : public WorldPacket
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{
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public:
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PacketObjectCollision(RakNet::RakPeerInterface *peer);
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virtual void Object(WorldObject &worldObject, bool send);
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};
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}
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#endif //OPENMW_PACKETOBJECTCOLLISION_HPP
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