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little fix (weapons disapeared when tab was pressed)

This commit is contained in:
gus 2013-04-28 12:33:41 +01:00
parent 5388c25e64
commit 3d9ceede77

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@ -338,6 +338,7 @@ void NpcAnimation::updateParts(bool forceupdate)
addOrReplaceIndividualPart(part, -1,1, "meshes\\"+bodypart->mModel);
}
showWeapons(mShowWeapons);
}
NifOgre::ObjectList NpcAnimation::insertBoundedPart(const std::string &model, int group, const std::string &bonename)