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Fix CellStore::count()
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1 changed files with 1 additions and 21 deletions
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@ -379,27 +379,7 @@ namespace MWWorld
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int CellStore::count() const
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int CellStore::count() const
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{
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{
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return
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return mMergedRefs.size();
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mActivators.mList.size()
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+ mPotions.mList.size()
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+ mAppas.mList.size()
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+ mArmors.mList.size()
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+ mBooks.mList.size()
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+ mClothes.mList.size()
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+ mContainers.mList.size()
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+ mDoors.mList.size()
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+ mIngreds.mList.size()
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+ mCreatureLists.mList.size()
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+ mItemLists.mList.size()
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+ mLights.mList.size()
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+ mLockpicks.mList.size()
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+ mMiscItems.mList.size()
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+ mProbes.mList.size()
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+ mRepairs.mList.size()
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+ mStatics.mList.size()
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+ mWeapons.mList.size()
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+ mCreatures.mList.size()
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+ mNpcs.mList.size();
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}
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}
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void CellStore::load (const MWWorld::ESMStore &store, std::vector<ESM::ESMReader> &esm)
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void CellStore::load (const MWWorld::ESMStore &store, std::vector<ESM::ESMReader> &esm)
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