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Fixed birthsign and skill list in review dialog, they were not properly set.
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1 changed files with 3 additions and 0 deletions
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@ -231,6 +231,8 @@ void WindowManager::updateVisible()
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reviewDialog->configureSkills(playerMajorSkills, playerMinorSkills);
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reviewDialog->configureSkills(playerMajorSkills, playerMinorSkills);
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}
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}
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reviewDialog->updateSkillArea();
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reviewDialog->eventDone = MyGUI::newDelegate(this, &WindowManager::onReviewDialogDone);
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reviewDialog->eventDone = MyGUI::newDelegate(this, &WindowManager::onReviewDialogDone);
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reviewDialog->eventBack = MyGUI::newDelegate(this, &WindowManager::onReviewDialogBack);
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reviewDialog->eventBack = MyGUI::newDelegate(this, &WindowManager::onReviewDialogBack);
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reviewDialog->setVisible(true);
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reviewDialog->setVisible(true);
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@ -381,6 +383,7 @@ void WindowManager::setFactions (const FactionList& factions)
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void WindowManager::setBirthSign (const std::string &signId)
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void WindowManager::setBirthSign (const std::string &signId)
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{
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{
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stats->setBirthSign (signId);
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stats->setBirthSign (signId);
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playerBirthSignId = signId;
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}
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}
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void WindowManager::setReputation (int reputation)
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void WindowManager::setReputation (int reputation)
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