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[Server] Fix small typos in script functions
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2 changed files with 3 additions and 3 deletions
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@ -102,8 +102,8 @@
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{"SetObjectState", ObjectFunctions::SetObjectState},\
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{"SetObjectLockLevel", ObjectFunctions::SetObjectLockLevel},\
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{"SetObjectGoldPool", ObjectFunctions::SetObjectGoldPool},\
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{"SetObjectLastGoldRestockHour", ObjectFunctions::SetObjectLastGoldRestockHour},\
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{"SetObjectLastGoldRestockDay", ObjectFunctions::SetObjectLastGoldRestockDay},\
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{"SetObjectLastGoldRestockHour", ObjectFunctions::SetObjectLastGoldRestockHour},\
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{"SetObjectLastGoldRestockDay", ObjectFunctions::SetObjectLastGoldRestockDay},\
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{"SetObjectDisarmState", ObjectFunctions::SetObjectDisarmState},\
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{"SetObjectDroppedByPlayerState", ObjectFunctions::SetObjectDroppedByPlayerState},\
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{"SetObjectPosition", ObjectFunctions::SetObjectPosition},\
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@ -241,7 +241,7 @@ public:
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* client globals.
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*
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* \param index The index of the client global.
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* \return The variable type (0 for INTEGER, 1 for FLOAT).
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* \return The variable type (0 for INTEGER, 1 for LONG, 2 for FLOAT).
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*/
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static unsigned short GetClientGlobalVariableType(unsigned int index) noexcept;
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