Merge remote-tracking branch 'scrawl/includes'

actorid
Marc Zinnschlag 12 years ago
commit 3e97943e06

@ -237,7 +237,7 @@ namespace MWGui
Widgets::SpellEffectList _list = Widgets::MWEffectList::effectListFromESM(&list);
effectsWidget->setEffectList(_list);
std::vector<MyGUI::WidgetPtr> effectItems;
std::vector<MyGUI::Widget*> effectItems;
effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
effectsWidget->setCoord(coord);
}

@ -40,11 +40,11 @@ BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager)
mBirthList->eventListMouseItemActivate += MyGUI::newDelegate(this, &BirthDialog::onSelectBirth);
mBirthList->eventListChangePosition += MyGUI::newDelegate(this, &BirthDialog::onSelectBirth);
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BirthDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->setCaption(mWindowManager.getGameSettingString("sOK", ""));
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BirthDialog::onOkClicked);
@ -55,7 +55,7 @@ BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager)
void BirthDialog::setNextButtonShow(bool shown)
{
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
if (shown)
@ -82,7 +82,7 @@ void BirthDialog::setBirthId(const std::string &birthId)
if (boost::iequals(*mBirthList->getItemDataAt<std::string>(i), birthId))
{
mBirthList->setIndexSelected(i);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
break;
}
@ -110,7 +110,7 @@ void BirthDialog::onSelectBirth(MyGUI::ListBox* _sender, size_t _index)
if (_index == MyGUI::ITEM_NONE)
return;
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
const std::string *birthId = mBirthList->getItemDataAt<std::string>(_index);
@ -159,7 +159,7 @@ void BirthDialog::updateBirths()
void BirthDialog::updateSpells()
{
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSpellItems.begin(); it != mSpellItems.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = mSpellItems.begin(); it != mSpellItems.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}

@ -46,9 +46,9 @@ namespace MWGui
void updateSpells();
MyGUI::ListBox* mBirthList;
MyGUI::WidgetPtr mSpellArea;
MyGUI::Widget* mSpellArea;
MyGUI::ImageBox* mBirthImage;
std::vector<MyGUI::WidgetPtr> mSpellItems;
std::vector<MyGUI::Widget*> mSpellItems;
std::string mCurrentBirthId;
};

@ -31,11 +31,11 @@ GenerateClassResultDialog::GenerateClassResultDialog(MWBase::WindowManager& parW
getWidget(mClassImage, "ClassImage");
getWidget(mClassName, "ClassName");
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &GenerateClassResultDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->setCaption(mWindowManager.getGameSettingString("sOK", ""));
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &GenerateClassResultDialog::onOkClicked);
@ -97,11 +97,11 @@ PickClassDialog::PickClassDialog(MWBase::WindowManager& parWindowManager)
getWidget(mClassImage, "ClassImage");
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PickClassDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PickClassDialog::onOkClicked);
@ -111,7 +111,7 @@ PickClassDialog::PickClassDialog(MWBase::WindowManager& parWindowManager)
void PickClassDialog::setNextButtonShow(bool shown)
{
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
if (shown)
@ -138,7 +138,7 @@ void PickClassDialog::setClassId(const std::string &classId)
if (boost::iequals(*mClassList->getItemDataAt<std::string>(i), classId))
{
mClassList->setIndexSelected(i);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
break;
}
@ -166,7 +166,7 @@ void PickClassDialog::onSelectClass(MyGUI::ListBox* _sender, size_t _index)
if (_index == MyGUI::ITEM_NONE)
return;
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
const std::string *classId = mClassList->getItemDataAt<std::string>(_index);
@ -256,7 +256,7 @@ void InfoBoxDialog::fitToText(MyGUI::TextBox* widget)
widget->setSize(size);
}
void InfoBoxDialog::layoutVertically(MyGUI::WidgetPtr widget, int margin)
void InfoBoxDialog::layoutVertically(MyGUI::Widget* widget, int margin)
{
size_t count = widget->getChildCount();
int pos = 0;
@ -264,7 +264,7 @@ void InfoBoxDialog::layoutVertically(MyGUI::WidgetPtr widget, int margin)
int width = 0;
for (unsigned i = 0; i < count; ++i)
{
MyGUI::WidgetPtr child = widget->getChildAt(i);
MyGUI::Widget* child = widget->getChildAt(i);
if (!child->getVisible())
continue;
@ -302,7 +302,7 @@ std::string InfoBoxDialog::getText() const
void InfoBoxDialog::setButtons(ButtonList &buttons)
{
for (std::vector<MyGUI::ButtonPtr>::iterator it = this->mButtons.begin(); it != this->mButtons.end(); ++it)
for (std::vector<MyGUI::Button*>::iterator it = this->mButtons.begin(); it != this->mButtons.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}
@ -310,7 +310,7 @@ void InfoBoxDialog::setButtons(ButtonList &buttons)
mCurrentButton = -1;
// TODO: The buttons should be generated from a template in the layout file, ie. cloning an existing widget
MyGUI::ButtonPtr button;
MyGUI::Button* button;
MyGUI::IntCoord coord = MyGUI::IntCoord(0, 0, mButtonBar->getWidth(), 10);
ButtonList::const_iterator end = buttons.end();
for (ButtonList::const_iterator it = buttons.begin(); it != end; ++it)
@ -342,11 +342,11 @@ int InfoBoxDialog::getChosenButton() const
return mCurrentButton;
}
void InfoBoxDialog::onButtonClicked(MyGUI::WidgetPtr _sender)
void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
{
std::vector<MyGUI::ButtonPtr>::const_iterator end = mButtons.end();
std::vector<MyGUI::Button*>::const_iterator end = mButtons.end();
int i = 0;
for (std::vector<MyGUI::ButtonPtr>::const_iterator it = mButtons.begin(); it != end; ++it)
for (std::vector<MyGUI::Button*>::const_iterator it = mButtons.begin(); it != end; ++it)
{
if (*it == _sender)
{
@ -376,10 +376,10 @@ ClassChoiceDialog::ClassChoiceDialog(MWBase::WindowManager& parWindowManager)
CreateClassDialog::CreateClassDialog(MWBase::WindowManager& parWindowManager)
: WindowModal("openmw_chargen_create_class.layout", parWindowManager)
, mSpecDialog(nullptr)
, mAttribDialog(nullptr)
, mSkillDialog(nullptr)
, mDescDialog(nullptr)
, mSpecDialog(NULL)
, mAttribDialog(NULL)
, mSkillDialog(NULL)
, mDescDialog(NULL)
{
// Centre dialog
center();
@ -420,15 +420,15 @@ CreateClassDialog::CreateClassDialog(MWBase::WindowManager& parWindowManager)
// Make sure the edit box has focus
MyGUI::InputManager::getInstance().setKeyFocusWidget(mEditName);
MyGUI::ButtonPtr descriptionButton;
MyGUI::Button* descriptionButton;
getWidget(descriptionButton, "DescriptionButton");
descriptionButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CreateClassDialog::onDescriptionClicked);
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CreateClassDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CreateClassDialog::onOkClicked);
@ -518,7 +518,7 @@ std::vector<ESM::Skill::SkillEnum> CreateClassDialog::getMinorSkills() const
void CreateClassDialog::setNextButtonShow(bool shown)
{
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
if (shown)
@ -544,7 +544,7 @@ void CreateClassDialog::onDialogCancel()
mDescDialog = 0;
}
void CreateClassDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
void CreateClassDialog::onSpecializationClicked(MyGUI::Widget* _sender)
{
delete mSpecDialog;
mSpecDialog = new SelectSpecializationDialog(mWindowManager);
@ -694,7 +694,7 @@ SelectSpecializationDialog::SelectSpecializationDialog(MWBase::WindowManager& pa
ToolTips::createSpecializationToolTip(mSpecialization1, magic, ESM::Class::Magic);
ToolTips::createSpecializationToolTip(mSpecialization2, stealth, ESM::Class::Stealth);
MyGUI::ButtonPtr cancelButton;
MyGUI::Button* cancelButton;
getWidget(cancelButton, "CancelButton");
cancelButton->setCaption(mWindowManager.getGameSettingString("sCancel", ""));
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
@ -706,7 +706,7 @@ SelectSpecializationDialog::~SelectSpecializationDialog()
// widget controls
void SelectSpecializationDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
void SelectSpecializationDialog::onSpecializationClicked(MyGUI::Widget* _sender)
{
if (_sender == mSpecialization0)
mSpecializationId = ESM::Class::Combat;
@ -747,7 +747,7 @@ SelectAttributeDialog::SelectAttributeDialog(MWBase::WindowManager& parWindowMan
ToolTips::createAttributeToolTip(attribute, attribute->getAttributeId());
}
MyGUI::ButtonPtr cancelButton;
MyGUI::Button* cancelButton;
getWidget(cancelButton, "CancelButton");
cancelButton->setCaption(mWindowManager.getGameSettingString("sCancel", ""));
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectAttributeDialog::onCancelClicked);
@ -840,7 +840,7 @@ SelectSkillDialog::SelectSkillDialog(MWBase::WindowManager& parWindowManager)
}
}
MyGUI::ButtonPtr cancelButton;
MyGUI::Button* cancelButton;
getWidget(cancelButton, "CancelButton");
cancelButton->setCaption(mWindowManager.getGameSettingString("sCancel", ""));
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSkillDialog::onCancelClicked);
@ -873,7 +873,7 @@ DescriptionDialog::DescriptionDialog(MWBase::WindowManager& parWindowManager)
getWidget(mTextEdit, "TextEdit");
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DescriptionDialog::onOkClicked);
okButton->setCaption(mWindowManager.getGameSettingString("sInputMenu1", ""));

@ -1,7 +1,7 @@
#ifndef MWGUI_CLASS_H
#define MWGUI_CLASS_H
#include <MyGUI.h>
#include "widgets.hpp"
#include "window_base.hpp"
@ -35,17 +35,17 @@ namespace MWGui
EventHandle_Int eventButtonSelected;
protected:
void onButtonClicked(MyGUI::WidgetPtr _sender);
void onButtonClicked(MyGUI::Widget* _sender);
private:
void fitToText(MyGUI::TextBox* widget);
void layoutVertically(MyGUI::WidgetPtr widget, int margin);
void layoutVertically(MyGUI::Widget* widget, int margin);
int mCurrentButton;
MyGUI::WidgetPtr mTextBox;
MyGUI::Widget* mTextBox;
MyGUI::TextBox* mText;
MyGUI::WidgetPtr mButtonBar;
std::vector<MyGUI::ButtonPtr> mButtons;
MyGUI::Widget* mButtonBar;
std::vector<MyGUI::Button*> mButtons;
};
// Lets the player choose between 3 ways of creating a class
@ -235,7 +235,7 @@ namespace MWGui
void onOkClicked(MyGUI::Widget* _sender);
private:
MyGUI::EditPtr mTextEdit;
MyGUI::EditBox* mTextEdit;
};
class CreateClassDialog : public WindowModal
@ -265,7 +265,7 @@ namespace MWGui
void onOkClicked(MyGUI::Widget* _sender);
void onBackClicked(MyGUI::Widget* _sender);
void onSpecializationClicked(MyGUI::WidgetPtr _sender);
void onSpecializationClicked(MyGUI::Widget* _sender);
void onSpecializationSelected();
void onAttributeClicked(Widgets::MWAttributePtr _sender);
void onAttributeSelected();
@ -280,7 +280,7 @@ namespace MWGui
void update();
private:
MyGUI::EditPtr mEditName;
MyGUI::EditBox* mEditName;
MyGUI::TextBox* mSpecializationName;
Widgets::MWAttributePtr mFavoriteAttribute0, mFavoriteAttribute1;
Widgets::MWSkillPtr mMajorSkill[5];

@ -216,7 +216,7 @@ namespace MWGui
}
}
void Console::keyPress(MyGUI::WidgetPtr _sender,
void Console::keyPress(MyGUI::Widget* _sender,
MyGUI::KeyCode key,
MyGUI::Char _char)
{
@ -266,7 +266,7 @@ namespace MWGui
}
}
void Console::acceptCommand(MyGUI::EditPtr _sender)
void Console::acceptCommand(MyGUI::EditBox* _sender)
{
const std::string &cm = command->getCaption();
if(cm.empty()) return;

@ -55,8 +55,8 @@ namespace MWGui
public:
MyGUI::EditPtr command;
MyGUI::EditPtr history;
MyGUI::EditBox* command;
MyGUI::EditBox* history;
typedef std::list<std::string> StringList;
@ -95,11 +95,11 @@ namespace MWGui
private:
void keyPress(MyGUI::WidgetPtr _sender,
void keyPress(MyGUI::Widget* _sender,
MyGUI::KeyCode key,
MyGUI::Char _char);
void acceptCommand(MyGUI::EditPtr _sender);
void acceptCommand(MyGUI::EditBox* _sender);
std::string complete( std::string input, std::vector<std::string> &matches );
};

@ -14,7 +14,7 @@ namespace MWGui
ResourceImageSetPointerFix::ResourceImageSetPointerFix() :
mImageSet(nullptr)
mImageSet(NULL)
{
}
@ -50,7 +50,7 @@ namespace MWGui
void ResourceImageSetPointerFix::setImage(MyGUI::ImageBox* _image)
{
if (mImageSet != nullptr)
if (mImageSet != NULL)
_image->setItemResourceInfo(mImageSet->getIndexInfo(0, 0));
}

@ -151,7 +151,7 @@ DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
getWidget(mTopicsList, "TopicsList");
mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
MyGUI::ButtonPtr byeButton;
MyGUI::Button* byeButton;
getWidget(byeButton, "ByeButton");
byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
@ -164,7 +164,7 @@ DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
{
MyGUI::ISubWidgetText* t = mHistory->getClient()->getSubWidgetText();
if(t == nullptr)
if(t == NULL)
return;
const MyGUI::IntPoint& lastPressed = MyGUI::InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
@ -381,7 +381,7 @@ std::string DialogueWindow::parseText(const std::string& text)
std::vector<MWDialogue::HyperTextToken> hypertext = MWDialogue::ParseHyperText(text);
size_t historySize = 0;
if(mHistory->getClient()->getSubWidgetText() != nullptr)
if(mHistory->getClient()->getSubWidgetText() != NULL)
{
historySize = mHistory->getOnlyText().size();
}

@ -113,7 +113,7 @@ namespace MWGui
DialogueHistory* mHistory;
Widgets::MWList* mTopicsList;
MyGUI::ProgressPtr mDispositionBar;
MyGUI::EditPtr mDispositionText;
MyGUI::EditBox* mDispositionText;
PersuasionDialog mPersuasionDialog;

@ -1,7 +1,5 @@
#include "exposedwindow.hpp"
#include "MyGUI_Window.h"
namespace MWGui
{
MyGUI::VectorWidgetPtr ExposedWindow::getSkinWidgetsByName (const std::string &name)
@ -16,7 +14,7 @@ namespace MWGui
if (widgets.empty())
{
MYGUI_ASSERT( ! _throw, "widget name '" << _name << "' not found in skin of layout '" << getName() << "'");
return nullptr;
return NULL;
}
else
{

@ -1,7 +1,7 @@
#ifndef MWGUI_EXPOSEDWINDOW_H
#define MWGUI_EXPOSEDWINDOW_H
#include "MyGUI_Window.h"
#include <MyGUI_Window.h>
namespace MWGui
{

@ -2,7 +2,9 @@
#include <cmath>
#include <MyGUI.h>
#include <MyGUI_Widget.h>
#include <MyGUI_RenderManager.h>
#include <MyGUI_PointerManager.h>
#include <boost/lexical_cast.hpp>

@ -64,7 +64,7 @@ namespace MWGui
MyGUI::Widget* mDummy;
MyGUI::WidgetPtr mFpsBox;
MyGUI::Widget* mFpsBox;
MyGUI::TextBox* mFpsCounter;
MyGUI::TextBox* mTriangleCounter;
MyGUI::TextBox* mBatchCounter;

@ -1,7 +1,7 @@
#ifndef MWGUI_IMAGEBUTTON_H
#define MWGUI_IMAGEBUTTON_H
#include "MyGUI_ImageBox.h"
#include <MyGUI_ImageBox.h>
namespace MWGui
{

@ -29,8 +29,8 @@ namespace MWGui
void notifyNextPage(MyGUI::Widget* _sender);
void notifyPrevPage(MyGUI::Widget* _sender);
MyGUI::EditPtr mLeftTextWidget;
MyGUI::EditPtr mRightTextWidget;
MyGUI::EditBox* mLeftTextWidget;
MyGUI::EditBox* mRightTextWidget;
MWGui::ImageButton* mPrevBtn;
MWGui::ImageButton* mNextBtn;
std::vector<std::string> mLeftPages;

@ -1,6 +1,9 @@
#include "list.hpp"
#include <MyGUI.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <MyGUI_Button.h>
#include <MyGUI_ImageBox.h>
using namespace MWGui;
using namespace MWGui::Widgets;

@ -1,7 +1,12 @@
#ifndef MWGUI_LIST_HPP
#define MWGUI_LIST_HPP
#include <MyGUI.h>
#include <MyGUI_Widget.h>
namespace MyGUI
{
class ScrollView;
}
namespace MWGui
{

@ -247,7 +247,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
std::vector<std::string>::const_iterator it;
for(it = buttons.begin(); it != buttons.end(); ++it)
{
MyGUI::ButtonPtr button = mButtonsWidget->createWidget<MyGUI::Button>(
MyGUI::Button* button = mButtonsWidget->createWidget<MyGUI::Button>(
MyGUI::WidgetStyle::Child,
std::string("MW_Button"),
dummyCoord,
@ -301,7 +301,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
MyGUI::IntSize buttonSize(0, buttonHeight);
int left = (mainWidgetSize.width - buttonsWidth)/2 + buttonPadding;
std::vector<MyGUI::ButtonPtr>::const_iterator button;
std::vector<MyGUI::Button*>::const_iterator button;
for(button = mButtons.begin(); button != mButtons.end(); ++button)
{
buttonCord.left = left;
@ -349,7 +349,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
int top = textButtonPadding + buttonTopPadding + textSize.height;
std::vector<MyGUI::ButtonPtr>::const_iterator button;
std::vector<MyGUI::Button*>::const_iterator button;
for(button = mButtons.begin(); button != mButtons.end(); ++button)
{
buttonSize.width = (*button)->getTextSize().width + buttonPadding*2;
@ -371,7 +371,7 @@ void InteractiveMessageBox::enterPressed()
{
std::string ok = Misc::StringUtils::lowerCase(MyGUI::LanguageManager::getInstance().replaceTags("#{sOK}"));
std::vector<MyGUI::ButtonPtr>::const_iterator button;
std::vector<MyGUI::Button*>::const_iterator button;
for(button = mButtons.begin(); button != mButtons.end(); ++button)
{
if(Misc::StringUtils::lowerCase((*button)->getCaption()) == ok)
@ -393,7 +393,7 @@ void InteractiveMessageBox::buttonActivated (MyGUI::Widget* pressed)
{
mMarkedToDelete = true;
int index = 0;
std::vector<MyGUI::ButtonPtr>::const_iterator button;
std::vector<MyGUI::Button*>::const_iterator button;
for(button = mButtons.begin(); button != mButtons.end(); ++button)
{
if(*button == pressed)

@ -2,7 +2,6 @@
#define MWGUI_MESSAGE_BOX_H
#include <openengine/gui/layout.hpp>
#include <MyGUI.h>
#include "window_base.hpp"
@ -10,6 +9,13 @@
#undef MessageBox
namespace MyGUI
{
class Widget;
class Button;
class EditBox;
}
namespace MWGui
{
class InteractiveMessageBox;
@ -61,7 +67,7 @@ namespace MWGui
MessageBoxManager& mMessageBoxManager;
int mHeight;
const std::string& mMessage;
MyGUI::EditPtr mMessageWidget;
MyGUI::EditBox* mMessageWidget;
int mFixedWidth;
int mBottomPadding;
int mNextBoxPadding;
@ -81,9 +87,9 @@ namespace MWGui
void buttonActivated (MyGUI::Widget* _widget);
MessageBoxManager& mMessageBoxManager;
MyGUI::EditPtr mMessageWidget;
MyGUI::WidgetPtr mButtonsWidget;
std::vector<MyGUI::ButtonPtr> mButtons;
MyGUI::EditBox* mMessageWidget;
MyGUI::Widget* mButtonsWidget;
std::vector<MyGUI::Button*> mButtons;
int mTextButtonPadding;
int mButtonPressed;

@ -41,7 +41,7 @@ RaceDialog::RaceDialog(MWBase::WindowManager& parWindowManager)
mHeadRotate->eventScrollChangePosition += MyGUI::newDelegate(this, &RaceDialog::onHeadRotate);
// Set up next/previous buttons
MyGUI::ButtonPtr prevButton, nextButton;
MyGUI::Button *prevButton, *nextButton;
setText("GenderChoiceT", mWindowManager.getGameSettingString("sRaceMenu2", "Change Sex"));
getWidget(prevButton, "PrevGenderButton");
@ -73,11 +73,11 @@ RaceDialog::RaceDialog(MWBase::WindowManager& parWindowManager)
setText("SpellPowerT", mWindowManager.getGameSettingString("sRaceMenu7", "Specials"));
getWidget(mSpellPowerList, "SpellPowerList");
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &RaceDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->setCaption(mWindowManager.getGameSettingString("sOK", ""));
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &RaceDialog::onOkClicked);
@ -89,7 +89,7 @@ RaceDialog::RaceDialog(MWBase::WindowManager& parWindowManager)
void RaceDialog::setNextButtonShow(bool shown)
{
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
if (shown)
@ -134,7 +134,7 @@ void RaceDialog::setRaceId(const std::string &raceId)
if (boost::iequals(*mRaceList->getItemDataAt<std::string>(i), raceId))
{
mRaceList->setIndexSelected(i);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
break;
}
@ -256,7 +256,7 @@ void RaceDialog::onSelectRace(MyGUI::ListBox* _sender, size_t _index)
if (_index == MyGUI::ITEM_NONE)
return;
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
const std::string *raceId = mRaceList->getItemDataAt<std::string>(_index);
if (boost::iequals(mCurrentRaceId, *raceId))
@ -331,7 +331,7 @@ void RaceDialog::updateRaces()
void RaceDialog::updateSkills()
{
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSkillItems.begin(); it != mSkillItems.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = mSkillItems.begin(); it != mSkillItems.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}
@ -369,7 +369,7 @@ void RaceDialog::updateSkills()
void RaceDialog::updateSpellPowers()
{
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSpellPowerItems.begin(); it != mSpellPowerItems.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = mSpellPowerItems.begin(); it != mSpellPowerItems.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}

@ -85,11 +85,11 @@ namespace MWGui
MyGUI::ListBox* mRaceList;
MyGUI::ScrollBar* mHeadRotate;
MyGUI::WidgetPtr mSkillList;
std::vector<MyGUI::WidgetPtr> mSkillItems;
MyGUI::Widget* mSkillList;
std::vector<MyGUI::Widget*> mSkillItems;
MyGUI::WidgetPtr mSpellPowerList;
std::vector<MyGUI::WidgetPtr> mSpellPowerItems;
MyGUI::Widget* mSpellPowerList;
std::vector<MyGUI::Widget*> mSpellPowerItems;
int mGenderIndex, mFaceIndex, mHairIndex;
int mFaceCount, mHairCount;

@ -86,11 +86,11 @@ ReviewDialog::ReviewDialog(MWBase::WindowManager& parWindowManager)
mSkillWidgetMap.insert(std::make_pair(i, static_cast<MyGUI::TextBox*> (0)));
}
MyGUI::ButtonPtr backButton;
MyGUI::Button* backButton;
getWidget(backButton, "BackButton");
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onBackClicked);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked);
}
@ -309,7 +309,7 @@ void ReviewDialog::addSkills(const SkillList &skills, const std::string &titleId
void ReviewDialog::updateSkillArea()
{
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}

@ -91,7 +91,7 @@ namespace MWGui
std::map<int, MyGUI::TextBox*> mSkillWidgetMap;
std::string mName, mRaceId, mBirthSignId;
ESM::Class mKlass;
std::vector<MyGUI::WidgetPtr> mSkillWidgets; //< Skills and other information
std::vector<MyGUI::Widget*> mSkillWidgets; //< Skills and other information
};
}
#endif

@ -67,7 +67,7 @@ StatsWindow::StatsWindow (MWBase::WindowManager& parWindowManager)
for (int i = 0; i < ESM::Skill::Length; ++i)
{
mSkillValues.insert(std::pair<int, MWMechanics::Stat<float> >(i, MWMechanics::Stat<float>()));
mSkillWidgetMap.insert(std::pair<int, MyGUI::TextBox*>(i, (MyGUI::TextBox*)nullptr));
mSkillWidgetMap.insert(std::pair<int, MyGUI::TextBox*>(i, (MyGUI::TextBox*)NULL));
}
MyGUI::WindowPtr t = static_cast<MyGUI::WindowPtr>(mMainWidget);
@ -419,7 +419,7 @@ void StatsWindow::updateSkillArea()
{
mChanged = false;
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
{
MyGUI::Gui::getInstance().destroyWidget(*it);
}

@ -67,11 +67,11 @@ namespace MWGui
SkillList mMajorSkills, mMinorSkills, mMiscSkills;
std::map<int, MWMechanics::Stat<float> > mSkillValues;
std::map<int, MyGUI::TextBox*> mSkillWidgetMap;
std::map<std::string, MyGUI::WidgetPtr> mFactionWidgetMap;
std::map<std::string, MyGUI::Widget*> mFactionWidgetMap;
FactionList mFactions; ///< Stores a list of factions and the current rank
std::string mBirthSignId;
int mReputation, mBounty;
std::vector<MyGUI::WidgetPtr> mSkillWidgets; //< Skills and other information
std::vector<MyGUI::Widget*> mSkillWidgets; //< Skills and other information
std::set<std::string> mExpelled;
bool mChanged;

@ -13,7 +13,7 @@ TextInputDialog::TextInputDialog(MWBase::WindowManager& parWindowManager)
getWidget(mTextEdit, "TextEdit");
mTextEdit->eventEditSelectAccept += newDelegate(this, &TextInputDialog::onTextAccepted);
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TextInputDialog::onOkClicked);
@ -23,7 +23,7 @@ TextInputDialog::TextInputDialog(MWBase::WindowManager& parWindowManager)
void TextInputDialog::setNextButtonShow(bool shown)
{
MyGUI::ButtonPtr okButton;
MyGUI::Button* okButton;
getWidget(okButton, "OKButton");
if (shown)

@ -30,7 +30,7 @@ namespace MWGui
void onTextAccepted(MyGUI::Edit* _sender);
private:
MyGUI::EditPtr mTextEdit;
MyGUI::EditBox* mTextEdit;
};
}
#endif

@ -441,7 +441,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
effectsWidget->setWindowManager(mWindowManager);
effectsWidget->setEffectList(info.effects);
std::vector<MyGUI::WidgetPtr> effectItems;
std::vector<MyGUI::Widget*> effectItems;
effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, info.isPotion ? Widgets::MWEffectList::EF_NoTarget : 0);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
@ -461,7 +461,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
enchantWidget->setWindowManager(mWindowManager);
enchantWidget->setEffectList(Widgets::MWEffectList::effectListFromESM(&enchant->mEffects));
std::vector<MyGUI::WidgetPtr> enchantEffectItems;
std::vector<MyGUI::Widget*> enchantEffectItems;
int flag = (enchant->mData.mType == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, flag);
totalSize.height += coord.top-6;

@ -2,6 +2,9 @@
#include <boost/lexical_cast.hpp>
#include <MyGUI_ProgressBar.h>
#include <MyGUI_ImageBox.h>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
@ -31,10 +34,10 @@ void MWGui::Widgets::fixTexturePath(std::string &path)
/* MWSkill */
MWSkill::MWSkill()
: mManager(nullptr)
: mManager(NULL)
, mSkillId(ESM::Skill::Length)
, mSkillNameWidget(nullptr)
, mSkillValueWidget(nullptr)
, mSkillNameWidget(NULL)
, mSkillValueWidget(NULL)
{
}
@ -103,7 +106,7 @@ void MWSkill::initialiseOverride()
assignWidget(mSkillNameWidget, "StatName");
assignWidget(mSkillValueWidget, "StatValue");
MyGUI::ButtonPtr button;
MyGUI::Button* button;
assignWidget(button, "StatNameButton");
if (button)
{
@ -123,10 +126,10 @@ void MWSkill::initialiseOverride()
/* MWAttribute */
MWAttribute::MWAttribute()
: mManager(nullptr)
: mManager(NULL)
, mId(-1)
, mAttributeNameWidget(nullptr)
, mAttributeValueWidget(nullptr)
, mAttributeNameWidget(NULL)
, mAttributeValueWidget(NULL)
{
}
@ -195,7 +198,7 @@ void MWAttribute::initialiseOverride()
assignWidget(mAttributeNameWidget, "StatName");
assignWidget(mAttributeValueWidget, "StatValue");
MyGUI::ButtonPtr button;
MyGUI::Button* button;
assignWidget(button, "StatNameButton");
if (button)
{
@ -215,8 +218,8 @@ void MWAttribute::initialiseOverride()
/* MWSpell */
MWSpell::MWSpell()
: mWindowManager(nullptr)
, mSpellNameWidget(nullptr)
: mWindowManager(NULL)
, mSpellNameWidget(NULL)
{
}
@ -226,7 +229,7 @@ void MWSpell::setSpellId(const std::string &spellId)
updateWidgets();
}
void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags)
void MWSpell::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, int flags)
{
const MWWorld::ESMStore &store =
MWBase::Environment::get().getWorld()->getStore();
@ -234,7 +237,7 @@ void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI:
const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
MYGUI_ASSERT(spell, "spell with id '" << mId << "' not found");
MWSpellEffectPtr effect = nullptr;
MWSpellEffectPtr effect = NULL;
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->mEffects.mList.begin(); it != end; ++it)
{
@ -286,7 +289,7 @@ MWSpell::~MWSpell()
/* MWEffectList */
MWEffectList::MWEffectList()
: mWindowManager(nullptr)
: mWindowManager(NULL)
, mEffectList(0)
{
}
@ -297,11 +300,11 @@ void MWEffectList::setEffectList(const SpellEffectList& list)
updateWidgets();
}
void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags)
void MWEffectList::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, bool center, int flags)
{
// We don't know the width of all the elements beforehand, so we do it in
// 2 steps: first, create all widgets and check their width....
MWSpellEffectPtr effect = nullptr;
MWSpellEffectPtr effect = NULL;
int maxwidth = coord.width;
for (SpellEffectList::iterator it=mEffectList.begin();
@ -320,7 +323,7 @@ void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, M
}
// ... then adjust the size for all widgets
for (std::vector<MyGUI::WidgetPtr>::iterator it = effects.begin(); it != effects.end(); ++it)
for (std::vector<MyGUI::Widget*>::iterator it = effects.begin(); it != effects.end(); ++it)
{
effect = static_cast<MWSpellEffectPtr>(*it);
bool needcenter = center && (maxwidth > effect->getRequestedWidth());
@ -375,9 +378,9 @@ SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
/* MWSpellEffect */
MWSpellEffect::MWSpellEffect()
: mWindowManager(nullptr)
, mImageWidget(nullptr)
, mTextWidget(nullptr)
: mWindowManager(NULL)
, mImageWidget(NULL)
, mTextWidget(NULL)
, mRequestedWidth(0)
{
}
@ -485,9 +488,9 @@ void MWSpellEffect::initialiseOverride()
MWDynamicStat::MWDynamicStat()
: mValue(0)
, mMax(1)
, mTextWidget(nullptr)
, mBarWidget(nullptr)
, mBarTextWidget(nullptr)
, mTextWidget(NULL)
, mBarWidget(NULL)
, mBarTextWidget(NULL)
{
}

@ -2,10 +2,16 @@
#define MWGUI_WIDGETS_H
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/stat.hpp"
#include <MyGUI.h>
#include <MyGUI_Widget.h>
#include <MyGUI_TextBox.h>
#include <MyGUI_Button.h>
#include "../mwmechanics/stat.hpp"
namespace MyGUI
{
class ImageBox;
}
namespace MWBase
{
@ -118,7 +124,8 @@ namespace MWGui
MWBase::WindowManager *mManager;
ESM::Skill::SkillEnum mSkillId;
SkillValue mValue;
MyGUI::WidgetPtr mSkillNameWidget, mSkillValueWidget;
MyGUI::Widget* mSkillNameWidget;
MyGUI::Widget* mSkillValueWidget;
};
typedef MWSkill* MWSkillPtr;
@ -160,7 +167,8 @@ namespace MWGui
MWBase::WindowManager *mManager;
int mId;
AttributeValue mValue;
MyGUI::WidgetPtr mAttributeNameWidget, mAttributeValueWidget;
MyGUI::Widget* mAttributeNameWidget;
MyGUI::Widget* mAttributeValueWidget;
};
typedef MWAttribute* MWAttributePtr;
@ -186,7 +194,7 @@ namespace MWGui
* @param spell category, if this is 0, this means the spell effects are permanent and won't display e.g. duration
* @param various flags, see MWEffectList::EffectFlags
*/
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags);
void createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, int flags);
const std::string &getSpellId() const { return mId; }
@ -230,7 +238,7 @@ namespace MWGui
* @param center the effect widgets horizontally
* @param various flags, see MWEffectList::EffectFlags
*/
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags);
void createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, bool center, int flags);
protected:
virtual ~MWEffectList();

@ -3,7 +3,7 @@
#include <cassert>
#include <iterator>
#include "MyGUI_UString.h"
#include <MyGUI_UString.h>
#include <openengine/ogre/renderer.hpp>
#include <openengine/gui/manager.hpp>

@ -1,8 +1,9 @@
#include <MyGUI.h>
#include "manager.hpp"
#include <MyGUI_Gui.h>
#include <MyGUI_OgrePlatform.h>
#include <cassert>
#include "manager.hpp"
#include <cassert>
using namespace OEngine::GUI;

@ -1,6 +1,8 @@
#ifndef OENGINE_MYGUI_MANAGER_H
#define OENGINE_MYGUI_MANAGER_H
#include <string>
namespace MyGUI
{
class Gui;

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