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Issue #61: increase alchemy skill on successful potion creation

This commit is contained in:
Marc Zinnschlag 2012-10-18 14:38:38 +02:00
parent 510674aa5e
commit 3fe0a73cf2

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@ -237,7 +237,7 @@ void MWMechanics::Alchemy::addPotion (const std::string& name)
void MWMechanics::Alchemy::increaseSkill()
{
MWWorld::Class::get (mAlchemist).skillUsageSucceeded (mAlchemist, ESM::Skill::Alchemy, 0);
}
float MWMechanics::Alchemy::getChance() const