From 4015c3e9a989fc25be6348164af3f768bf543f57 Mon Sep 17 00:00:00 2001 From: Koncord Date: Sat, 4 Mar 2017 14:21:37 +0800 Subject: [PATCH] [Client] Use constant instead magic value in Lerp function --- apps/openmw/mwmp/DedicatedPlayer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmp/DedicatedPlayer.cpp b/apps/openmw/mwmp/DedicatedPlayer.cpp index eb856ab74..65d5bc92b 100644 --- a/apps/openmw/mwmp/DedicatedPlayer.cpp +++ b/apps/openmw/mwmp/DedicatedPlayer.cpp @@ -222,7 +222,8 @@ void DedicatedPlayer::move(float dt) MWBase::World *world = MWBase::Environment::get().getWorld(); { - osg::Vec3f lerp = Lerp(refPos.asVec3(), position.asVec3(), dt * 15); + static const int timeMultiplier = 15; + osg::Vec3f lerp = Lerp(refPos.asVec3(), position.asVec3(), dt * timeMultiplier); refPos.pos[0] = lerp.x(); refPos.pos[1] = lerp.y(); refPos.pos[2] = lerp.z();