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allman style

This commit is contained in:
Bret Curtis 2021-03-14 22:11:18 +01:00
parent 9fc0649fb6
commit 40c989d732

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@ -449,7 +449,8 @@ namespace MWWorld
const auto player = MWBase::Environment::get().getWorld()->getPlayerPtr();
// By default the player is grounded, with the scene fully loaded, we validate and correct this.
if (player.mCell == cell) { // Only run once, during initial cell load.
if (player.mCell == cell) // Only run once, during initial cell load.
{
mPhysics->traceDown(player, player.getRefData().getPosition().asVec3(), 10.f);
}