Merge pull request #865 from ace13/appveyor

Preliminary AppVeyor support
coverity_scan
scrawl 9 years ago
commit 40fc5d149f

@ -0,0 +1,678 @@
#!/bin/bash
while [ $# -gt 0 ]; do
ARGSTR=$1
shift
if [ ${ARGSTR:0:1} != "-" ]; then
echo "Unknown argument $ARGSTR"
echo "Try '$0 -h'"
exit 1
fi
for (( i=1; i<${#ARGSTR}; i++ )); do
ARG=${ARGSTR:$i:1}
case $ARG in
V )
VERBOSE=true ;;
v )
VS_VERSION=$1
shift ;;
d )
SKIP_DOWNLOAD=true ;;
e )
SKIP_EXTRACT=true ;;
k )
KEEP=true ;;
u )
UNITY_BUILD=true ;;
p )
PLATFORM=$1
shift ;;
c )
CONFIGURATION=$1
shift ;;
h )
cat <<EOF
Usage: $0 [-cdehkpuvV]
Options:
-c <Release/Debug>
Set the configuration, can also be set with environment variable CONFIGURATION.
-d
Skip checking the downloads.
-e
Skip extracting dependencies.
-h
Show this message.
-k
Keep the old build directory, default is to delete it.
-p <Win32/Win64>
Set the build platform, can also be set with environment variable PLATFORM.
-u
Configure for unity builds.
-v <2013/2015>
Choose the Visual Studio version to use.
-V
Run verbosely
EOF
exit 0
;;
* )
echo "Unknown argument $ARG."
echo "Try '$0 -h'"
exit 1 ;;
esac
done
done
if [ -z $VERBOSE ]; then
STRIP="> /dev/null 2>&1"
fi
if [ -z $VS_VERSION ]; then
VS_VERSION="2013"
fi
if [ -z $APPVEYOR ]; then
echo "Running prebuild outside of Appveyor."
DIR=$(echo "$0" | sed "s,\\\\,/,g" | sed "s,\(.\):,/\\1,")
cd $(dirname "$DIR")/..
else
echo "Running prebuild in Appveyor."
cd $APPVEYOR_BUILD_FOLDER
VERSION="$(cat README.md | grep Version: | awk '{ print $3; }')-$(git rev-parse --short HEAD)"
appveyor UpdateBuild -Version "$VERSION" > /dev/null &
fi
run_cmd() {
CMD="$1"
shift
if [ -z $VERBOSE ]; then
eval $CMD $@ > output.log 2>&1
RET=$?
if [ $RET -ne 0 ]; then
if [ -z $APPVEYOR ]; then
echo "Command $CMD failed, output can be found in `real_pwd`/output.log"
else
echo
echo "Command $CMD failed;"
cat output.log
fi
else
rm output.log
fi
return $RET
else
eval $CMD $@
return $?
fi
}
download() {
if [ $# -lt 3 ]; then
echo "Invalid parameters to download."
return 1
fi
NAME=$1
shift
echo "$NAME..."
while [ $# -gt 1 ]; do
URL=$1
FILE=$2
shift
shift
if ! [ -f $FILE ]; then
printf " Downloading $FILE... "
if [ -z $VERBOSE ]; then
curl --silent --retry 10 -kLy 5 -o $FILE $URL
RET=$?
else
curl --retry 10 -kLy 5 -o $FILE $URL
RET=$?
fi
if [ $RET -ne 0 ]; then
echo "Failed!"
else
echo "Done."
fi
else
echo " $FILE exists, skipping."
fi
done
if [ $# -ne 0 ]; then
echo "Missing parameter."
fi
}
real_pwd() {
pwd | sed "s,/\(.\),\1:,"
}
CMAKE_OPTS=""
add_cmake_opts() {
CMAKE_OPTS="$CMAKE_OPTS $@"
}
RUNTIME_DLLS=""
add_runtime_dlls() {
RUNTIME_DLLS="$RUNTIME_DLLS $@"
}
OSG_PLUGINS=""
add_osg_dlls() {
OSG_PLUGINS="$OSG_PLUGINS $@"
}
if [ -z $PLATFORM ]; then
PLATFORM=`uname -m`
fi
if [ -z $CONFIGURATION ]; then
CONFIGURATION="Debug"
fi
case $VS_VERSION in
14|2015 )
GENERATOR="Visual Studio 14 2015"
XP_TOOLSET="v140_xp"
;;
# 12|2013|
* )
GENERATOR="Visual Studio 12 2013"
XP_TOOLSET="v120_xp"
;;
esac
case $PLATFORM in
x64|x86_64|x86-64|win64|Win64 )
ARCHNAME=x86-64
ARCHSUFFIX=64
BITS=64
BASE_OPTS="-G\"$GENERATOR Win64\""
add_cmake_opts "-G\"$GENERATOR Win64\""
;;
x32|x86|i686|i386|win32|Win32 )
ARCHNAME=x86
ARCHSUFFIX=86
BITS=32
BASE_OPTS="-G\"$GENERATOR\" -T$XP_TOOLSET"
add_cmake_opts "-G\"$GENERATOR\"" -T$XP_TOOLSET
;;
* )
echo "Unknown platform $PLATFORM."
exit 1
;;
esac
if ! [ -z $UNITY_BUILD ]; then
add_cmake_opts "-DOPENMW_UNITY_BUILD=True"
fi
case $CONFIGURATION in
debug|Debug|DEBUG )
CONFIGURATION=Debug
;;
release|Release|RELEASE )
CONFIGURATION=Release
;;
relwithdebinfo|RelWithDebInfo|RELWITHDEBINFO )
CONFIGURATION=RelWithDebInfo
;;
esac
echo
echo "=========================="
echo "Starting prebuild on win$BITS"
echo "=========================="
echo
# cd OpenMW/AppVeyor-test
mkdir -p deps
cd deps
DEPS="`pwd`"
if [ -z $SKIP_DOWNLOAD ]; then
echo "Downloading dependency packages."
echo
# Boost
if [ -z $APPVEYOR ]; then
download "Boost 1.58.0" \
http://sourceforge.net/projects/boost/files/boost-binaries/1.58.0/boost_1_58_0-msvc-12.0-$BITS.exe \
boost-1.58.0-win$BITS.exe
fi
# Bullet
download "Bullet 2.83.5" \
http://www.lysator.liu.se/~ace/OpenMW/deps/Bullet-2.83.5-win$BITS.7z \
Bullet-2.83.5-win$BITS.7z
# FFmpeg
download "FFmpeg 2.5.2" \
http://ffmpeg.zeranoe.com/builds/win$BITS/shared/ffmpeg-2.5.2-win$BITS-shared.7z \
ffmpeg$BITS-2.5.2.7z \
http://ffmpeg.zeranoe.com/builds/win$BITS/dev/ffmpeg-2.5.2-win$BITS-dev.7z \
ffmpeg$BITS-2.5.2-dev.7z
# MyGUI
download "MyGUI 3.2.2" \
http://www.lysator.liu.se/~ace/OpenMW/deps/MyGUI-3.2.2-win$BITS.7z \
MyGUI-3.2.2-win$BITS.7z
# OpenAL
download "OpenAL-Soft 1.16.0" \
http://kcat.strangesoft.net/openal-binaries/openal-soft-1.16.0-bin.zip \
OpenAL-Soft-1.16.0.zip
# OSG
download "OpenSceneGraph 3.3.8" \
http://www.lysator.liu.se/~ace/OpenMW/deps/OSG-3.3.8-win$BITS.7z \
OSG-3.3.8-win$BITS.7z
# Qt
if [ -z $APPVEYOR ]; then
download "Qt 4.8.6" \
http://sourceforge.net/projects/qt64ng/files/qt/$ARCHNAME/4.8.6/msvc2013/qt-4.8.6-x$ARCHSUFFIX-msvc2013.7z \
qt$BITS-4.8.6.7z
fi
# SDL2
download "SDL 2.0.3" \
https://www.libsdl.org/release/SDL2-devel-2.0.3-VC.zip \
SDL2-2.0.3.zip
fi
cd .. #/..
# Set up dependencies
if [ -z $KEEP ]; then
echo
printf "Preparing build directory... "
rm -rf Build_$BITS
mkdir -p Build_$BITS/deps
echo Done.
fi
mkdir -p Build_$BITS/deps
cd Build_$BITS/deps
DEPS_INSTALL=`pwd`
cd $DEPS
echo
echo "Extracting dependencies..."
# Boost
printf "Boost 1.58.0... "
{
if [ -z $APPVEYOR ]; then
cd $DEPS_INSTALL
BOOST_SDK="`real_pwd`/Boost"
if [ -d Boost ] && grep "BOOST_VERSION 105800" Boost/boost/version.hpp > /dev/null; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf Boost
$DEPS/boost-1.58.0-win$BITS.exe //dir="$(echo $BOOST_SDK | sed s,/,\\\\,g)" //verysilent
fi
add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
echo Done.
else
# Appveyor unstable has all the boost we need already
BOOST_SDK="c:/Libraries/boost"
add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
echo AppVeyor.
fi
}
cd $DEPS
# Bullet
printf "Bullet 2.83.5... "
{
cd $DEPS_INSTALL
if [ -d Bullet ]; then
printf "Exists. (No version checking) "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf Bullet
eval 7z x -y $DEPS/Bullet-2.83.5-win$BITS.7z $STRIP
mv Bullet-2.83.5-win$BITS Bullet
fi
BULLET_SDK="`real_pwd`/Bullet"
add_cmake_opts -DBULLET_INCLUDE_DIR="$BULLET_SDK/include/bullet" \
-DBULLET_COLLISION_LIBRARY="$BULLET_SDK/lib/BulletCollision.lib" \
-DBULLET_COLLISION_LIBRARY_DEBUG="$BULLET_SDK/lib/BulletCollision_Debug.lib" \
-DBULLET_MATH_LIBRARY="$BULLET_SDK/lib/LinearMath.lib" \
-DBULLET_MATH_LIBRARY_DEBUG="$BULLET_SDK/lib/LinearMath_Debug.lib"
echo Done.
}
cd $DEPS
# FFmpeg
printf "FFmpeg 2.5.2... "
{
cd $DEPS_INSTALL
if [ -d FFmpeg ] && grep "FFmpeg version: 2.5.2" FFmpeg/README.txt > /dev/null; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf FFmpeg
eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2.7z $STRIP
eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2-dev.7z $STRIP
mv ffmpeg-2.5.2-win$BITS-shared FFmpeg
cp -r ffmpeg-2.5.2-win$BITS-dev/* FFmpeg/
rm -rf ffmpeg-2.5.2-win$BITS-dev
fi
FFMPEG_SDK="`real_pwd`/FFmpeg"
add_cmake_opts -DAVCODEC_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVCODEC_LIBRARIES="$FFMPEG_SDK/lib/avcodec.lib" \
-DAVDEVICE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVDEVICE_LIBRARIES="$FFMPEG_SDK/lib/avdevice.lib" \
-DAVFORMAT_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVFORMAT_LIBRARIES="$FFMPEG_SDK/lib/avformat.lib" \
-DAVUTIL_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVUTIL_LIBRARIES="$FFMPEG_SDK/lib/avutil.lib" \
-DPOSTPROC_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DPOSTPROC_LIBRARIES="$FFMPEG_SDK/lib/postproc.lib" \
-DSWRESAMPLE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DSWRESAMPLE_LIBRARIES="$FFMPEG_SDK/lib/swresample.lib" \
-DSWSCALE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DSWSCALE_LIBRARIES="$FFMPEG_SDK/lib/swscale.lib"
add_runtime_dlls `pwd`/FFmpeg/bin/{avcodec-56,avformat-56,avutil-54,swresample-1,swscale-3}.dll
if [ $BITS -eq 32 ]; then
add_cmake_opts "-DCMAKE_EXE_LINKER_FLAGS=\"/machine:X86 /safeseh:no\""
fi
echo Done.
}
cd $DEPS
# MyGUI
printf "MyGUI 3.2.2... "
{
cd $DEPS_INSTALL
if [ -d MyGUI ] && \
grep "MYGUI_VERSION_MAJOR 3" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
grep "MYGUI_VERSION_MINOR 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
grep "MYGUI_VERSION_PATCH 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null
then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf MyGUI
eval 7z x -y $DEPS/MyGUI-3.2.2-win$BITS.7z $STRIP
mv MyGUI-3.2.2-win$BITS MyGUI
fi
MYGUI_SDK="`real_pwd`/MyGUI"
add_cmake_opts -DMYGUISDK="$MYGUI_SDK" \
-DMYGUI_INCLUDE_DIRS="$MYGUI_SDK/include/MYGUI" \
-DMYGUI_PREQUEST_FILE="$MYGUI_SDK/include/MYGUI/MyGUI_Prerequest.h"
if [ $CONFIGURATION == "Debug" ]; then
SUFFIX="_d"
else
SUFFIX=""
fi
add_runtime_dlls `pwd`/MyGUI/bin/$CONFIGURATION/MyGUIEngine$SUFFIX.dll
echo Done.
}
cd $DEPS
# OpenAL
printf "OpenAL-Soft 1.16.0... "
{
if [ -d openal-soft-1.16.0-bin ]; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf openal-soft-1.16.0-bin
eval 7z x -y OpenAL-Soft-1.16.0.zip $STRIP
fi
OPENAL_SDK="`real_pwd`/openal-soft-1.16.0-bin"
add_cmake_opts -DOPENAL_INCLUDE_DIR="$OPENAL_SDK/include/AL" \
-DOPENAL_LIBRARY="$OPENAL_SDK/libs/Win$BITS/OpenAL32.lib"
echo Done.
}
cd $DEPS
# OSG
printf "OSG 3.3.8... "
{
cd $DEPS_INSTALL
if [ -d OSG ] && \
grep "OPENSCENEGRAPH_MAJOR_VERSION 3" OSG/include/osg/Version > /dev/null && \
grep "OPENSCENEGRAPH_MINOR_VERSION 3" OSG/include/osg/Version > /dev/null && \
grep "OPENSCENEGRAPH_PATCH_VERSION 8" OSG/include/osg/Version > /dev/null
then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf OSG
eval 7z x -y $DEPS/OSG-3.3.8-win$BITS.7z $STRIP
mv OSG-3.3.8-win$BITS OSG
fi
OSG_SDK="`real_pwd`/OSG"
add_cmake_opts -DOSG_DIR="$OSG_SDK"
if [ $CONFIGURATION == "Debug" ]; then
SUFFIX="d"
else
SUFFIX=""
fi
add_runtime_dlls `pwd`/OSG/bin/{OpenThreads,zlib}$SUFFIX.dll \
`pwd`/OSG/bin/osg{,Animation,DB,FX,GA,Particle,Qt,Text,Util,Viewer}$SUFFIX.dll
add_osg_dlls `pwd`/OSG/bin/osgPlugins-3.3.8/osgdb_{bmp,dds,gif,jpeg,png,tga}$SUFFIX.dll
echo Done.
}
cd $DEPS
# Qt
if [ -z $APPVEYOR ]; then
printf "Qt 4.8.6... "
else
printf "Qt 5.4... "
fi
{
if [ -z $APPVEYOR ]; then
cd $DEPS_INSTALL
QT_SDK="`real_pwd`/Qt"
if [ -d Qt ] && head -n2 Qt/BUILDINFO.txt | grep "4.8.6" > /dev/null; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf Qt
eval 7z x -y $DEPS/qt$BITS-4.8.6.7z $STRIP
mv qt-4.8.6-* Qt
cd Qt
eval ./qtbinpatcher.exe $STRIP
fi
cd $QT_SDK
add_cmake_opts -DDESIRED_QT_VERSION=4 \
-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe"
if [ $CONFIGURATION == "Debug" ]; then
SUFFIX="d4"
else
SUFFIX="4"
fi
add_runtime_dlls `pwd`/bin/Qt{Core,Gui,Network,OpenGL}$SUFFIX.dll
echo Done.
else
if [ $BITS -eq 32 ]; then
QT_SDK="C:/Qt/5.4/msvc2013_opengl"
else
QT_SDK="C:/Qt/5.4/msvc2013_64_opengl"
fi
add_cmake_opts -DDESIRED_QT_VERSION=5 \
-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe" \
-DCMAKE_PREFIX_PATH="$QT_SDK"
echo AppVeyor.
fi
}
cd $DEPS
# SDL2
printf "SDL 2.0.3... "
{
if [ -d SDL2-2.0.3 ]; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
rm -rf SDL2-2.0.3
eval 7z x -y SDL2-2.0.3.zip $STRIP
fi
SDL_SDK="`real_pwd`/SDL2-2.0.3"
add_cmake_opts -DSDL2_INCLUDE_DIR="$SDL_SDK/include" \
-DSDL2MAIN_LIBRARY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2main.lib" \
-DSDL2_LIBRARY_PATH="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib"
add_runtime_dlls `pwd`/SDL2-2.0.3/lib/x$ARCHSUFFIX/SDL2.dll
echo Done.
}
cd $DEPS_INSTALL/..
echo
echo "Setting up OpenMW build..."
add_cmake_opts -DBUILD_BSATOOL=no \
-DBUILD_ESMTOOL=no \
-DBUILD_MYGUI_PLUGIN=no \
-DOPENMW_MP_BUILD=on
if [ -z $CI ]; then
echo " (Outside of CI, doing full build.)"
else
case $STEP in
components )
echo " Subproject: Components."
add_cmake_opts -DBUILD_ESSIMPORTER=no \
-DBUILD_LAUNCHER=no \
-DBUILD_MWINIIMPORTER=no \
-DBUILD_OPENCS=no \
-DBUILD_OPENMW=no \
-DBUILD_WIZARD=no
;;
openmw )
echo " Subproject: OpenMW."
add_cmake_opts -DBUILD_ESSIMPORTER=no \
-DBUILD_LAUNCHER=no \
-DBUILD_MWINIIMPORTER=no \
-DBUILD_OPENCS=no \
-DBUILD_WIZARD=no
;;
opencs )
echo " Subproject: OpenCS."
add_cmake_opts -DBUILD_ESSIMPORTER=no \
-DBUILD_LAUNCHER=no \
-DBUILD_MWINIIMPORTER=no \
-DBUILD_OPENMW=no \
-DBUILD_WIZARD=no
;;
misc )
echo " Subproject: Misc."
add_cmake_opts -DBUILD_OPENCS=no \
-DBUILD_OPENMW=no
;;
* )
echo " Building everything."
;;
esac
fi
if [ -z $VERBOSE ]; then
printf " Configuring... "
else
echo " cmake .. $CMAKE_OPTS"
fi
run_cmd cmake .. $CMAKE_OPTS
RET=$?
if [ -z $VERBOSE ]; then
if [ $RET -eq 0 ]; then echo Done.
else echo Failed.; fi
fi
echo
# NOTE: Disable this when/if we want to run test cases
if [ -z $CI ]; then
echo "Copying Runtime DLLs..."
mkdir -p $CONFIGURATION
for DLL in $RUNTIME_DLLS; do
echo " `basename $DLL`."
cp "$DLL" $CONFIGURATION/
done
echo "OSG Plugin DLLs..."
mkdir -p $CONFIGURATION/osgPlugins-3.3.8
for DLL in $OSG_PLUGINS; do
echo " `basename $DLL`."
cp "$DLL" $CONFIGURATION/osgPlugins-3.3.8
done
echo
fi
exit $RET

@ -0,0 +1,59 @@
#!/bin/bash
if [ -z $PLATFORM ]; then
PLATFORM=`uname -m`
fi
if [ -z $CONFIGURATION ]; then
CONFIGURATION="Debug"
fi
case $PLATFORM in
x32|x86|i686|i386|win32|Win32 )
BITS=32
PLATFORM=Win32
;;
x64|x86_64|x86-64|win64|Win64 )
BITS=64
PLATFORM=x64
;;
* )
echo "Unknown platform $PLATFORM."
exit 1 ;;
esac
if [ -z $APPVEYOR ]; then
echo "Running $BITS-bit $CONFIGURATION build outside of Appveyor."
DIR=$(echo "$0" | sed "s,\\\\,/,g" | sed "s,\(.\):,/\\1,")
cd $(dirname "$DIR")/..
else
echo "Running $BITS-bit $CONFIGURATION build in Appveyor."
cd $APPVEYOR_BUILD_FOLDER
fi
cd build_$BITS
which msbuild > /dev/null
if [ $? -ne 0 ]; then
msbuild() {
/c/Program\ Files\ \(x86\)/MSBuild/12.0/Bin/MSBuild.exe "$@"
}
fi
if [ -z $APPVEYOR ]; then
msbuild OpenMW.sln //t:Build //m:8
else
msbuild OpenMW.sln //t:Build //m:8 //logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
fi
RET=$?
if [ $RET -eq 0 ] && [ ! -z $PACKAGE ]; then
msbuild PACKAGE.vcxproj //t:Build //m:8
RET=$?
fi
exit $RET

@ -116,8 +116,37 @@ if (WIN32)
option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
endif()
# We probably support older versions than this.
cmake_minimum_required(VERSION 2.6)
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# Dependencies
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtNetwork QtOpenGL)
else()
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
endif()
if (USE_QT AND DESIRED_QT_VERSION MATCHES 5)
# 2.8.11+ is required to make Qt5 happy and allow linking QtMain on Windows.
cmake_minimum_required(VERSION 2.8.11)
else()
# We probably support older versions than this.
cmake_minimum_required(VERSION 2.6)
endif()
# Sound setup
unset(FFMPEG_LIBRARIES CACHE)
@ -171,30 +200,6 @@ if (OPENGL_ES)
add_definitions(-DOPENGL_ES)
endif(OPENGL_ES)
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# Dependencies
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtNetwork QtOpenGL)
else()
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
find_package (Threads)

@ -1,7 +1,7 @@
OpenMW
======
[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Build status](https://ci.appveyor.com/api/projects/status/e6bqw8oouy8ufd46?svg=true)](https://ci.appveyor.com/project/ace13/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
OpenMW is a recreation of the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.

@ -99,9 +99,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif(WIN32)
else()
qt5_use_modules(openmw-launcher Widgets Core)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (BUILD_WITH_CODE_COVERAGE)

@ -215,9 +215,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif()
else()
qt5_use_modules(openmw-cs Widgets Core Network OpenGL)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (WIN32)

@ -129,9 +129,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif()
else()
qt5_use_modules(openmw-wizard Widgets Core)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (OPENMW_USE_UNSHIELD)

@ -0,0 +1,54 @@
version: "{build}"
branches:
only:
- master
- /openmw-.*$/
- appveyor
platform:
- Win32
# - x64
configuration: Debug
matrix:
fast_finish: true
# For the Qt, Boost, CMake, etc installs
os: unstable
# We want the git revision for versioning,
# so shallow clones don't work.
clone_depth: 1
cache:
- C:\projects\openmw\deps\Bullet-2.83.5-win32.7z
- C:\projects\openmw\deps\Bullet-2.83.5-win64.7z
- C:\projects\openmw\deps\MyGUI-3.2.2-win32.7z
- C:\projects\openmw\deps\MyGUI-3.2.2-win64.7z
- C:\projects\openmw\deps\OSG-3.3.8-win32.7z
- C:\projects\openmw\deps\OSG-3.3.8-win64.7z
- C:\projects\openmw\deps\ffmpeg32-2.5.2.7z
- C:\projects\openmw\deps\ffmpeg32-2.5.2-dev.7z
- C:\projects\openmw\deps\ffmpeg64-2.5.2.7z
- C:\projects\openmw\deps\ffmpeg64-2.5.2-dev.7z
clone_folder: C:\projects\openmw
before_build:
- cmd: sh %APPVEYOR_BUILD_FOLDER%\CI\before_script.msvc.sh -u -p %PLATFORM%
build_script:
- cmd: if %PLATFORM%==Win32 set build=Build_32
- cmd: if %PLATFORM%==x64 set build=Build_64
- cmd: msbuild %build%\OpenMW.sln /t:Build /p:Configuration=%configuration% /m:2 /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
test: off
#notifications:
# - provider: Email
# to:
# -
# on_build_failure: true
# on_build_status_changed: true
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