[General] Add placeholder for WorldCollisionOverride packet

pull/441/head
David Cernat 7 years ago
parent 2edb511a0b
commit 416ee77639

@ -124,15 +124,15 @@ add_openmw_dir (mwmp/processors/player ProcessorChatMessage ProcessorGUIMessageB
ProcessorPlayerSkill ProcessorPlayerSpeech ProcessorPlayerSpellbook ProcessorPlayerStatsDynamic ProcessorPlayerTopic
)
add_openmw_dir (mwmp/processors/object BaseObjectProcessor ProcessorConsoleCommand ProcessorContainer ProcessorDoorDestination
ProcessorDoorState ProcessorMusicPlay ProcessorVideoPlay ProcessorObjectAnimPlay ProcessorObjectAttach
ProcessorObjectCollision ProcessorObjectDelete ProcessorObjectLock ProcessorObjectMove ProcessorObjectPlace
ProcessorObjectReset ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn ProcessorObjectState
ProcessorObjectTrap ProcessorScriptLocalShort ProcessorScriptLocalFloat ProcessorScriptMemberShort
ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
add_openmw_dir (mwmp/processors/object BaseObjectProcessor ProcessorConsoleCommand ProcessorContainer
ProcessorDoorDestination ProcessorDoorState ProcessorMusicPlay ProcessorVideoPlay ProcessorObjectAnimPlay
ProcessorObjectAttach ProcessorObjectCollision ProcessorObjectDelete ProcessorObjectLock ProcessorObjectMove
ProcessorObjectPlace ProcessorObjectReset ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn
ProcessorObjectState ProcessorObjectTrap ProcessorScriptLocalShort ProcessorScriptLocalFloat
ProcessorScriptMemberShort ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
)
add_openmw_dir (mwmp/processors/worldstate ProcessorRecordDynamic ProcessorWorldTime
add_openmw_dir (mwmp/processors/worldstate ProcessorRecordDynamic ProcessorWorldCollisionOverride ProcessorWorldTime
)
# Main executable

@ -91,6 +91,7 @@
#include "WorldstateProcessor.hpp"
#include "worldstate/ProcessorRecordDynamic.hpp"
#include "worldstate/ProcessorWorldCollisionOverride.hpp"
#include "worldstate/ProcessorWorldTime.hpp"
using namespace mwmp;
@ -184,5 +185,6 @@ void ProcessorInitializer()
ActorProcessor::AddProcessor(new ProcessorActorTest());
WorldstateProcessor::AddProcessor(new ProcessorRecordDynamic());
WorldstateProcessor::AddProcessor(new ProcessorWorldCollisionOverride());
WorldstateProcessor::AddProcessor(new ProcessorWorldTime());
}

@ -0,0 +1,28 @@
#ifndef OPENMW_PROCESSORWORLDCOLLISIONOVERRIDE_HPP
#define OPENMW_PROCESSORWORLDCOLLISIONOVERRIDE_HPP
#include <apps/openmw/mwbase/world.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include "../WorldstateProcessor.hpp"
namespace mwmp
{
class ProcessorWorldCollisionOverride : public WorldstateProcessor
{
public:
ProcessorWorldCollisionOverride()
{
BPP_INIT(ID_WORLD_COLLISION_OVERRIDE)
}
virtual void Do(WorldstatePacket &packet, BaseWorldstate &worldstate)
{
// Placeholder
}
};
}
#endif //OPENMW_PROCESSORWORLDCOLLISIONOVERRIDE_HPP

@ -202,7 +202,7 @@ add_component_dir (openmw-mp/Packets/Object
add_component_dir (openmw-mp/Packets/Worldstate
WorldstatePacket
PacketRecordDynamic PacketWorldTime
PacketRecordDynamic PacketWorldCollisionOverride PacketWorldTime
)
add_component_dir (fallback

@ -1,4 +1,5 @@
#include "../Packets/Worldstate/PacketRecordDynamic.hpp"
#include "../Packets/Worldstate/PacketWorldCollisionOverride.hpp"
#include "../Packets/Worldstate/PacketWorldTime.hpp"
#include "WorldstatePacketController.hpp"
@ -14,6 +15,7 @@ inline void AddPacket(mwmp::WorldstatePacketController::packets_t *packets, RakN
mwmp::WorldstatePacketController::WorldstatePacketController(RakNet::RakPeerInterface *peer)
{
AddPacket<PacketRecordDynamic>(&packets, peer);
AddPacket<PacketWorldCollisionOverride>(&packets, peer);
AddPacket<PacketWorldTime>(&packets, peer);
}

@ -18,7 +18,6 @@ enum GameMessages
ID_LOADED,
ID_GUI_MESSAGEBOX,
ID_WORLD_TIME,
ID_GAME_WEATHER,
ID_PLAYER_BASEINFO,
@ -90,7 +89,6 @@ enum GameMessages
ID_OBJECT_TRAP,
ID_CELL_CREATE,
ID_RECORD_DYNAMIC,
ID_CONSOLE_COMMAND,
ID_CONTAINER,
@ -107,7 +105,11 @@ enum GameMessages
ID_SCRIPT_GLOBAL_FLOAT,
ID_GAME_SETTINGS,
ID_GAME_PREINIT
ID_GAME_PREINIT,
ID_RECORD_DYNAMIC,
ID_WORLD_COLLISION_OVERRIDE,
ID_WORLD_TIME,
};
enum OrderingChannel

@ -0,0 +1,17 @@
#include "PacketWorldCollisionOverride.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketWorldCollisionOverride::PacketWorldCollisionOverride(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
{
packetID = ID_WORLD_COLLISION_OVERRIDE;
orderChannel = CHANNEL_WORLDSTATE;
}
void PacketWorldCollisionOverride::Packet(RakNet::BitStream *bs, bool send)
{
WorldstatePacket::Packet(bs, send);
// Placeholder
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETWORLDCOLLISIONOVERRIDE_HPP
#define OPENMW_PACKETWORLDCOLLISIONOVERRIDE_HPP
#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
namespace mwmp
{
class PacketWorldCollisionOverride : public WorldstatePacket
{
public:
PacketWorldCollisionOverride(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETWORLDCOLLISIONOVERRIDE_HPP
Loading…
Cancel
Save