diff --git a/apps/openmw/mwmp/Main.cpp b/apps/openmw/mwmp/Main.cpp index 4861c6813..7e4034846 100644 --- a/apps/openmw/mwmp/Main.cpp +++ b/apps/openmw/mwmp/Main.cpp @@ -60,7 +60,7 @@ std::string Main::getResDir() return resourceDir; } -std::string loadSettings (Settings::Manager & settings) +std::string loadSettings(Settings::Manager& settings) { Files::ConfigurationManager mCfgMgr; // Create the settings manager and load default settings file @@ -90,7 +90,6 @@ Main::Main() mLocalPlayer = new LocalPlayer(); mGUIController = new GUIController(); mCellController = new CellController(); - //mLocalPlayer->CharGen(0, 4); server = "mp.tes3mp.com"; port = 25565; @@ -127,22 +126,22 @@ static Settings::CategorySettingValueMap saveUserSettings; static Settings::CategorySettingValueMap saveDefaultSettings; static Settings::CategorySettingVector saveChangedSettings; -void InitMgr(Settings::Manager &mgr) +void initializeManager(Settings::Manager &manager) { - saveUserSettings = mgr.mUserSettings; - saveDefaultSettings = mgr.mDefaultSettings; - saveChangedSettings = mgr.mChangedSettings; - mgr.mUserSettings.clear(); - mgr.mDefaultSettings.clear(); - mgr.mChangedSettings.clear(); - loadSettings(mgr); + saveUserSettings = manager.mUserSettings; + saveDefaultSettings = manager.mDefaultSettings; + saveChangedSettings = manager.mChangedSettings; + manager.mUserSettings.clear(); + manager.mDefaultSettings.clear(); + manager.mChangedSettings.clear(); + loadSettings(manager); } -void RestoreMgr(Settings::Manager &mgr) +void restoreManager(Settings::Manager &manager) { - mgr.mUserSettings = saveUserSettings; - mgr.mDefaultSettings = saveDefaultSettings; - mgr.mChangedSettings = saveChangedSettings; + manager.mUserSettings = saveUserSettings; + manager.mDefaultSettings = saveDefaultSettings; + manager.mChangedSettings = saveChangedSettings; } bool Main::init(std::vector &content, Files::Collections &collections) @@ -150,17 +149,17 @@ bool Main::init(std::vector &content, Files::Collections &collectio assert(!pMain); pMain = new Main(); - Settings::Manager mgr; - InitMgr(mgr); + Settings::Manager manager; + initializeManager(manager); - int logLevel = mgr.getInt("logLevel", "General"); + int logLevel = manager.getInt("logLevel", "General"); Log::SetLevel(logLevel); if (address.empty()) { - pMain->server = mgr.getString("destinationAddress", "General"); - pMain->port = (unsigned short) mgr.getInt("port", "General"); + pMain->server = manager.getString("destinationAddress", "General"); + pMain->port = (unsigned short) manager.getInt("port", "General"); - serverPassword = mgr.getString("password", "General"); + serverPassword = manager.getString("password", "General"); if (serverPassword.empty()) serverPassword = TES3MP_DEFAULT_PASSW; } @@ -173,17 +172,17 @@ bool Main::init(std::vector &content, Files::Collections &collectio get().mLocalPlayer->serverPassword = serverPassword; pMain->mNetworking->connect(pMain->server, pMain->port, content, collections); - RestoreMgr(mgr); + restoreManager(manager); return pMain->mNetworking->isConnected(); } void Main::postInit() { - Settings::Manager mgr; - InitMgr(mgr); + Settings::Manager manager; + initializeManager(manager); - pMain->mGUIController->setupChat(mgr); - RestoreMgr(mgr); + pMain->mGUIController->setupChat(manager); + restoreManager(manager); const MWBase::Environment &environment = MWBase::Environment::get(); environment.getStateManager()->newGame(true);