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[Client] Fix #533. LocalPlayer.cpp joins neccessary faction only.
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parent
4f98d67ed4
commit
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1 changed files with 11 additions and 5 deletions
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@ -1276,10 +1276,11 @@ void LocalPlayer::setFactions()
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MWWorld::Ptr ptrPlayer = getPlayerPtr();
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MWWorld::Ptr ptrPlayer = getPlayerPtr();
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MWMechanics::NpcStats &ptrNpcStats = ptrPlayer.getClass().getNpcStats(ptrPlayer);
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MWMechanics::NpcStats &ptrNpcStats = ptrPlayer.getClass().getNpcStats(ptrPlayer);
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received ID_PLAYER_FACTION from server\n- action: %i", factionChanges.action);
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received ID_PLAYER_FACTION from server - action: %i", factionChanges.action);
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for (const auto &faction : factionChanges.factions)
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for (const auto &faction : factionChanges.factions)
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{
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{
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LOG_APPEND(TimedLog::LOG_VERBOSE, " - processing faction: %s", faction.factionId.c_str());
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const ESM::Faction *esmFaction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().search(faction.factionId);
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const ESM::Faction *esmFaction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().search(faction.factionId);
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if (!esmFaction)
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if (!esmFaction)
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@ -1288,12 +1289,17 @@ void LocalPlayer::setFactions()
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continue;
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continue;
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}
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}
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// If the player isn't in this faction, make them join it
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if (!ptrNpcStats.isInFaction(faction.factionId))
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ptrNpcStats.joinFaction(faction.factionId);
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if (factionChanges.action == mwmp::FactionChanges::RANK)
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if (factionChanges.action == mwmp::FactionChanges::RANK)
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{
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{
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if (!ptrNpcStats.isInFaction(faction.factionId))
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{
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// If the player isn't in this faction, make them join it
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ptrNpcStats.joinFaction(faction.factionId);
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LOG_APPEND(TimedLog::LOG_VERBOSE, "\t>JOINED FACTION: %s on rank change to: %d.",
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faction.factionId.c_str(), faction.rank);
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}
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// While the faction rank is different in the packet than in the NpcStats,
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// While the faction rank is different in the packet than in the NpcStats,
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// adjust the NpcStats accordingly
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// adjust the NpcStats accordingly
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while (faction.rank != ptrNpcStats.getFactionRanks().at(faction.factionId))
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while (faction.rank != ptrNpcStats.getFactionRanks().at(faction.factionId))
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