Direct data terrain editing

pull/440/head
Nelsson Huotari 7 years ago
parent 4ae75d1d20
commit 4649d1258c

@ -25,10 +25,35 @@
#include "../../model/world/universalid.hpp"
#include "../../model/world/tablemimedata.hpp"
#include "../../model/world/idtable.hpp"
#include "pagedworldspacewidget.hpp"
#include "../../model/doc/document.hpp"
#include "../../model/world/land.hpp"
#include "../../model/world/landtexture.hpp"
//#include "../../model/world/universalid.hpp"
//#include "../../model/world/tablemimedata.hpp"
//#include "../../model/world/idtable.hpp"
#include "../../model/world/columnbase.hpp"
#include "../../model/world/resourcetable.hpp"
#include "../../model/world/commandmacro.hpp"
#include "../../model/world/data.hpp"
#include "../../model/world/commands.hpp"
//#include <osg/ref_ptr>
//#include <osg/Image>
//#include <components/resource/imagemanager.hpp>
#include <components/esm/loadland.hpp>
//#include <extern/osgQt/GraphicsWindowQt>
//#include <components/fallback/fallback.hpp>
//#include <components/misc/stringops.hpp>
CSVRender::BrushSizeControls::BrushSizeControls(const QString &title, QWidget *parent)
: QGroupBox(title, parent)
{
@ -62,16 +87,6 @@ CSVRender::TextureBrushWindow::TextureBrushWindow(WorldspaceWidget *worldspaceWi
mBrushTextureLabel = "Brush: " + mBrushTexture;
selectedBrush = new QLabel(QString::fromUtf8(mBrushTextureLabel.c_str()), this);
const std::string& iconPoint = ":scenetoolbar/brush-point";
const std::string& iconSquare = ":scenetoolbar/brush-square";
const std::string& iconCircle = ":scenetoolbar/brush-circle";
const std::string& iconCustom = ":scenetoolbar/brush-custom";
TextureBrushButton *buttonPoint = new TextureBrushButton(QIcon (QPixmap (iconPoint.c_str())), "", this);
TextureBrushButton *buttonSquare = new TextureBrushButton(QIcon (QPixmap (iconSquare.c_str())), "", this);
TextureBrushButton *buttonCircle = new TextureBrushButton(QIcon (QPixmap (iconCircle.c_str())), "", this);
TextureBrushButton *buttonCustom = new TextureBrushButton(QIcon (QPixmap (iconCustom.c_str())), "", this);
QVBoxLayout *layoutMain = new QVBoxLayout;
layoutMain->setSpacing(0);
@ -108,6 +123,13 @@ CSVRender::TextureBrushWindow::TextureBrushWindow(WorldspaceWidget *worldspaceWi
setLayout(layoutMain);
connect(buttonPoint, SIGNAL(clicked()), this, SLOT(setBrushShape()));
connect(buttonSquare, SIGNAL(clicked()), this, SLOT(setBrushShape()));
connect(buttonCircle, SIGNAL(clicked()), this, SLOT(setBrushShape()));
connect(buttonCustom, SIGNAL(clicked()), this, SLOT(setBrushShape()));
connect(sizeSliders->brushSizeSlider, SIGNAL(valueChanged(int)), parent, SLOT(setBrushSize(int)));
connect(parent, SIGNAL(passBrushTexture(std::string)), this, SLOT(getBrushTexture(std::string)));
}
@ -128,12 +150,29 @@ void CSVRender::TextureBrushWindow::getBrushTexture(std::string brushTexture)
selectedBrush->setText(QString::fromUtf8(mBrushTextureLabel.c_str()));
}
void CSVRender::TextureBrushWindow::setBrushSize(int brushSize)
{
mBrushSize = brushSize;
emit passBrushSize(mBrushSize);
}
void CSVRender::TextureBrushWindow::setBrushShape()
{
if(buttonPoint->isChecked()) mBrushShape = 0;
if(buttonSquare->isChecked()) mBrushShape = 1;
if(buttonCircle->isChecked()) mBrushShape = 2;
if(buttonCustom->isChecked()) mBrushShape = 3;
emit passBrushShape(mBrushShape);
}
CSVRender::TerrainTextureMode::TerrainTextureMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
: EditMode (worldspaceWidget, QIcon {":scenetoolbar/editing-terrain-texture"}, Mask_Terrain | Mask_Reference, "Terrain texture editing", parent)
, textureBrushWindow(new TextureBrushWindow(worldspaceWidget, this))
{
connect(parent, SIGNAL(passEvent(QDragEnterEvent*)), this, SLOT(handleDragEnterEvent(QDragEnterEvent*)));
connect(parent, SIGNAL(passEvent(QDropEvent*)), this, SLOT(handleDropEvent(QDropEvent*)));
connect(textureBrushWindow, SIGNAL(passBrushSize(int)), this, SLOT(setBrushSize(int)));
connect(textureBrushWindow, SIGNAL(passBrushShape(int)), this, SLOT(setBrushShape(int)));
}
void CSVRender::TerrainTextureMode::activate(CSVWidget::SceneToolbar* toolbar)
@ -146,6 +185,83 @@ void CSVRender::TerrainTextureMode::deactivate(CSVWidget::SceneToolbar* toolbar)
EditMode::deactivate(toolbar);
}
void CSVRender::TerrainTextureMode::primaryEditPressed(const WorldspaceHitResult& hit) // Apply changes here
{
cellId = getWorldspaceWidget().getCellId (hit.worldPos);
std::string hash = "#";
std::string space = " ";
std::size_t hashlocation = cellId.find(hash);
std::size_t spacelocation = cellId.find(space);
std::string slicedX = cellId.substr (hashlocation+1, spacelocation-hashlocation);
std::string slicedY = cellId.substr (spacelocation+1);
CSMWorld::CellCoordinates mCoordinates(stoi(slicedX), stoi(slicedY));
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
/*CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));*/
int textureColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandTexturesIndex);
CSMWorld::LandTexturesColumn::DataType mPointer = landTable.data(landTable.getModelIndex(cellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
CSMWorld::LandTexturesColumn::DataType mNew(mPointer);
int xInCell {(hit.worldPos.x() - (stoi(slicedX)* cellSize)) * landTextureSize / cellSize};
int yInCell {(hit.worldPos.y() - (stoi(slicedY)* cellSize)) * landTextureSize / cellSize};
hashlocation = mBrushTexture.find(hash);
std::string mBrushTextureInt = mBrushTexture.substr (hashlocation+1);
int brushInt = stoi(mBrushTexture.substr (hashlocation+1));
if (mBrushShape == 0) mNew[yInCell*landTextureSize+xInCell] = brushInt;
if (mBrushShape == 1)
{
for(int i=-mBrushSize/2;i<mBrushSize/2;i++)
{
for(int j=-mBrushSize/2;j<mBrushSize/2;j++)
{
if (xInCell+i >= 0 && yInCell+j >= 0 && xInCell+i <= 15 && yInCell+j <= 15)
mNew[(yInCell+j)*landTextureSize+(xInCell+i)] = brushInt;
}
}
}
float distance = 0;
if (mBrushShape == 2)
{
float rf = mBrushSize/2;
int r = (mBrushSize/2)+1;
int r2 = r * r;
for(int i = -r; i < r; i++)
{
for(int j = -r; j < r; j++)
{
distance = std::round(sqrt(pow((xInCell+i)-xInCell, 2) + pow((yInCell+j)-yInCell, 2)));
if (xInCell+i >= 0 && yInCell+j >= 0 && xInCell+i <= 15 && yInCell+j <= 15 && distance <= rf)
mNew[(yInCell+j)*landTextureSize+(xInCell+i)] = brushInt;
}
}
}
if (mBrushShape == 3)
{
// Not implemented
}
// Modify data, this should be done via command system!
QVariant variant;
variant.setValue(mNew);
landTable.setData(landTable.getModelIndex(cellId, textureColumn), variant);
// Reference
/*CSMWorld::ModifyLandTexturesCommand::ModifyLandTexturesCommand(IdTable& landTable,
IdTable& ltexTable, QUndoCommand* parent)*/
// Reference
/*CSMWorld::DeleteCommand* command = new CSMWorld::DeleteCommand(referencesTable,
static_cast<ObjectTag*>(iter->get())->mObject->getReferenceId());
getWorldspaceWidget().getDocument().getUndoStack().push(command);*/
}
void CSVRender::TerrainTextureMode::primarySelectPressed(const WorldspaceHitResult& hit)
{
QPoint position = QCursor::pos();
@ -212,3 +328,13 @@ void CSVRender::TerrainTextureMode::handleDropEvent (QDropEvent *event) {
void CSVRender::TerrainTextureMode::dragMoveEvent (QDragMoveEvent *event) {
}
void CSVRender::TerrainTextureMode::setBrushSize(int brushSize)
{
mBrushSize = brushSize;
}
void CSVRender::TerrainTextureMode::setBrushShape(int brushShape)
{
mBrushShape = brushShape;
}

@ -16,6 +16,9 @@
#include <QHBoxLayout>
#include <QPushButton>
#include "../../model/world/data.hpp"
#include "../../model/world/land.hpp"
namespace CSVWidget
{
class SceneToolMode;
@ -29,9 +32,9 @@ namespace CSVRender
public:
BrushSizeControls(const QString &title, QWidget *parent);
QSlider *brushSizeSlider;
private:
QSlider *brushSizeSlider;
QSpinBox *brushSizeSpinBox;
QHBoxLayout *layoutSliderSize;
};
@ -53,10 +56,17 @@ namespace CSVRender
TextureBrushWindow(WorldspaceWidget *worldspaceWidget, QWidget *parent = 0);
void configureButtonInitialSettings(TextureBrushButton *button);
TextureBrushButton *buttonPoint = new TextureBrushButton(QIcon (QPixmap (":scenetoolbar/brush-point")), "", this);
TextureBrushButton *buttonSquare = new TextureBrushButton(QIcon (QPixmap (":scenetoolbar/brush-square")), "", this);
TextureBrushButton *buttonCircle = new TextureBrushButton(QIcon (QPixmap (":scenetoolbar/brush-circle")), "", this);
TextureBrushButton *buttonCustom = new TextureBrushButton(QIcon (QPixmap (":scenetoolbar/brush-custom")), "", this);
private:
QLabel *selectedBrush;
QGroupBox *horizontalGroupBox;
int mButtonSize;
int mBrushSize = 0;
int mBrushShape = 0;
int mIconSize;
WorldspaceWidget *mWorldspaceWidget;
std::string mBrushTexture;
@ -64,6 +74,12 @@ namespace CSVRender
public slots:
void getBrushTexture(std::string brushTexture);
void setBrushShape();
void setBrushSize(int brushSize);
signals:
void passBrushSize (int brushSize);
void passBrushShape(int brushShape);
};
class TerrainTextureMode : public EditMode
@ -71,10 +87,11 @@ namespace CSVRender
Q_OBJECT
public:
std::string mBrushTexture;
TerrainTextureMode(WorldspaceWidget*, QWidget* parent = nullptr);
void primaryEditPressed (const WorldspaceHitResult& hit);
void primarySelectPressed(const WorldspaceHitResult&);
void secondarySelectPressed(const WorldspaceHitResult&);
@ -93,14 +110,24 @@ namespace CSVRender
private:
TextureBrushWindow *textureBrushWindow;
std::string cellId;
std::string mBrushTexture = "#0";
int mBrushSize = 0;
int mBrushShape = 0;
signals:
const int cellSize {ESM::Land::REAL_SIZE};
const int landSize {ESM::Land::LAND_SIZE};
const int landTextureSize {ESM::Land::LAND_TEXTURE_SIZE};
signals:
void passBrushTexture(std::string brushTexture);
public slots:
void handleDragEnterEvent (QDragEnterEvent *event);
void handleDropEvent(QDropEvent *event);
void setBrushSize(int brushSize);
void setBrushShape(int brushShape);
};
}

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