diff --git a/files/settings-default.cfg b/files/settings-default.cfg index 2ed3d6cb9..65883b97f 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -65,8 +65,6 @@ shader mode = enabled = false # Split the shadow maps, allows for a larger shadow distance -# Warning: enabling this will cause some terrain textures to disappear due to -# hitting the texture unit limit of the terrain material split = false # Increasing shadow distance will lower the shadow quality.