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@ -265,7 +265,8 @@ bool attachAlphaToCoverageFriendlyFramebufferToCamera(osg::Camera* camera, osg::
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{
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unsigned int samples = 0;
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unsigned int colourSamples = 0;
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if (Settings::Manager::getBool("antialias alpha test", "Shaders") && Settings::Manager::getInt("antialiasing", "Video") > 1)
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bool addMSAAIntermediateTarget = Settings::Manager::getBool("antialias alpha test", "Shaders") && Settings::Manager::getInt("antialiasing", "Video") > 1;
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if (addMSAAIntermediateTarget)
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{
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// Alpha-to-coverage requires a multisampled framebuffer.
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// OSG will set that up automatically and resolve it to the specified single-sample texture for us.
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@ -274,6 +275,7 @@ bool attachAlphaToCoverageFriendlyFramebufferToCamera(osg::Camera* camera, osg::
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colourSamples = 1;
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}
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camera->attach(buffer, texture, level, face, mipMapGeneration, samples, colourSamples);
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return addMSAAIntermediateTarget;
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}
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}
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