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@ -28,76 +28,59 @@ void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages &message
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const CSMWorld::CellRef& cellRef = record.get();
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const CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Reference, cellRef.mId);
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// Check for empty reference id
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if (cellRef.mRefID.empty()) {
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messages.push_back(std::make_pair(id, "Instance is not based on an object"));
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} else {
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// Check reference id
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if (cellRef.mRefID.empty())
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messages.add(id, "Instance is not based on an object", "", CSMDoc::Message::Severity_Error);
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else
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{
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// Check for non existing referenced object
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if (mObjects.searchId(cellRef.mRefID) == -1) {
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messages.push_back(std::make_pair(id, "Instance of a non-existent object '" + cellRef.mRefID + "'"));
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} else {
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if (mObjects.searchId(cellRef.mRefID) == -1)
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messages.add(id, "Instance of a non-existent object '" + cellRef.mRefID + "'", "", CSMDoc::Message::Severity_Error);
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else
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{
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// Check if reference charge is valid for it's proper referenced type
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CSMWorld::RefIdData::LocalIndex localIndex = mDataSet.searchId(cellRef.mRefID);
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bool isLight = localIndex.second == CSMWorld::UniversalId::Type_Light;
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if ((isLight && cellRef.mChargeFloat < -1) || (!isLight && cellRef.mChargeInt < -1)) {
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std::string str = "Invalid charge: ";
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if (localIndex.second == CSMWorld::UniversalId::Type_Light)
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str += std::to_string(cellRef.mChargeFloat);
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else
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str += std::to_string(cellRef.mChargeInt);
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messages.push_back(std::make_pair(id, str));
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}
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if ((isLight && cellRef.mChargeFloat < -1) || (!isLight && cellRef.mChargeInt < -1))
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messages.add(id, "Invalid charge", "", CSMDoc::Message::Severity_Error);
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}
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}
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// If object have owner, check if that owner reference is valid
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if (!cellRef.mOwner.empty() && mObjects.searchId(cellRef.mOwner) == -1)
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messages.push_back(std::make_pair(id, "Owner object '" + cellRef.mOwner + "' does not exist"));
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messages.add(id, "Owner object '" + cellRef.mOwner + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// If object have creature soul trapped, check if that creature reference is valid
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if (!cellRef.mSoul.empty())
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if (mObjects.searchId(cellRef.mSoul) == -1)
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messages.push_back(std::make_pair(id, "Trapped soul object '" + cellRef.mSoul + "' does not exist"));
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bool hasFaction = !cellRef.mFaction.empty();
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messages.add(id, "Trapped soul object '" + cellRef.mOwner + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// If object have faction, check if that faction reference is valid
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if (hasFaction)
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if (cellRef.mFaction.empty())
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{
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if (cellRef.mFactionRank != -2)
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messages.add(id, "Reference without a faction has a faction rank", "", CSMDoc::Message::Severity_Error);
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}
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else
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{
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if (mFactions.searchId(cellRef.mFaction) == -1)
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messages.push_back(std::make_pair(id, "Faction '" + cellRef.mFaction + "' does not exist"));
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// Check item's faction rank
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if ((hasFaction && cellRef.mFactionRank < -1) || (!hasFaction && cellRef.mFactionRank != -2))
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messages.push_back(std::make_pair(id, "Invalid faction rank " + std::to_string(cellRef.mFactionRank)));
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messages.add(id, "Faction '" + cellRef.mFaction + "' does not exist", "", CSMDoc::Message::Severity_Error);
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else if (cellRef.mFactionRank < -1)
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messages.add(id, "Invalid faction rank", "", CSMDoc::Message::Severity_Error);
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}
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// If door have destination cell, check if that reference is valid
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if (!cellRef.mDestCell.empty())
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if (mCells.searchId(cellRef.mDestCell) == -1)
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messages.push_back(std::make_pair(id, "Destination cell '" + cellRef.mDestCell + "' does not exist"));
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if (!cellRef.mDestCell.empty() && mCells.searchId(cellRef.mDestCell) == -1)
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messages.add(id, "Destination cell '" + cellRef.mDestCell + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// Check if scale isn't negative
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if (cellRef.mScale < 0)
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{
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std::string str = "Negative scale: ";
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str += std::to_string(cellRef.mScale);
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messages.push_back(std::make_pair(id, str));
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}
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messages.add(id, "Negative scale", "", CSMDoc::Message::Severity_Error);
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// Check if enchantement points aren't negative or are at full (-1)
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if (cellRef.mEnchantmentCharge < 0 && cellRef.mEnchantmentCharge != -1)
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{
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std::string str = "Negative enchantment points: ";
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str += std::to_string(cellRef.mEnchantmentCharge);
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messages.push_back(std::make_pair(id, str));
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}
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if (cellRef.mEnchantmentCharge < -1)
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messages.add(id, "Negative number of enchantment points", "", CSMDoc::Message::Severity_Error);
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// Check if gold value isn't negative
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if (cellRef.mGoldValue < 0)
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{
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std::string str = "Negative gold value: ";
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str += cellRef.mGoldValue;
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messages.push_back(std::make_pair(id, str));
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}
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messages.add(id, "Negative gold value", "", CSMDoc::Message::Severity_Error);
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}
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int CSMTools::ReferenceCheckStage::setup()
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