diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 2dc35d8c8..00b43cf9f 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -46,9 +46,6 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const mMwRoot->pitch(Degree(-90)); mObjects.setMwRoot(mMwRoot); mActors.setMwRoot(mMwRoot); - - //used to obtain ingame information of ogre objects (which are faced or selected) - mRaySceneQuery = mRendering.getScene()->createRayQuery(Ray()); Ogre::SceneNode *playerNode = mMwRoot->createChildSceneNode ("player"); playerNode->pitch(Degree(90)); diff --git a/apps/openmw/mwrender/renderingmanager.hpp b/apps/openmw/mwrender/renderingmanager.hpp index 569447bca..edbc9aff2 100644 --- a/apps/openmw/mwrender/renderingmanager.hpp +++ b/apps/openmw/mwrender/renderingmanager.hpp @@ -158,7 +158,6 @@ class RenderingManager: private RenderingInterface { /// that the OGRE coordinate system matches that used internally in /// Morrowind. Ogre::SceneNode *mMwRoot; - Ogre::RaySceneQuery *mRaySceneQuery; OEngine::Physic::PhysicEngine* mPhysicsEngine;