fix double pos/rot adjustment

actorid
greye 13 years ago
parent 355ca649c2
commit 47f7a5e988

@ -558,7 +558,9 @@ namespace MWWorld
if (!newCell.isExterior()) {
changeToInteriorCell(newCell.cell->name, pos);
} else {
changeToExteriorCell(pos);
int cellX = newCell.cell->data.gridX;
int cellY = newCell.cell->data.gridY;
mWorldScene->changeCell(cellX, cellY, pos, false);
}
} else {
if (!mWorldScene->isCellActive(newCell)) {

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