mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-06 03:15:33 +00:00
avoid locking up in case actor updates repeatedly throw exceptions
This commit is contained in:
parent
6744375636
commit
483b125aad
1 changed files with 5 additions and 4 deletions
|
@ -126,15 +126,16 @@ namespace MWMechanics
|
|||
|
||||
if (mDuration>=0.25)
|
||||
{
|
||||
float totalDuration = mDuration;
|
||||
mDuration = 0;
|
||||
|
||||
for (std::set<MWWorld::Ptr>::iterator iter (mActors.begin()); iter!=mActors.end(); ++iter)
|
||||
{
|
||||
updateActor (*iter, mDuration);
|
||||
updateActor (*iter, totalDuration);
|
||||
|
||||
if (iter->getTypeName()==typeid (ESM::NPC).name())
|
||||
updateNpc (*iter, mDuration, paused);
|
||||
updateNpc (*iter, totalDuration, paused);
|
||||
}
|
||||
|
||||
mDuration = 0;
|
||||
}
|
||||
|
||||
for (std::set<MWWorld::Ptr>::iterator iter (mActors.begin()); iter!=mActors.end();
|
||||
|
|
Loading…
Reference in a new issue