diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index c6b8a4bd7..8b0f895d1 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -320,7 +320,7 @@ namespace MWGui { ensureSelectedItemUnequipped(count); const ItemStack& item = mTradeModel->getItem(mSelectedItem); - std::string sound = item.mBase.getClass().getDownSoundId(item.mBase); + std::string sound = item.mBase.getClass().getUpSoundId(item.mBase); MWBase::Environment::get().getWindowManager()->playSound(sound); if (item.mType == ItemStack::Type_Barter) diff --git a/apps/openmw/mwgui/tradewindow.cpp b/apps/openmw/mwgui/tradewindow.cpp index 5f4433a47..e05848ef8 100644 --- a/apps/openmw/mwgui/tradewindow.cpp +++ b/apps/openmw/mwgui/tradewindow.cpp @@ -209,7 +209,7 @@ namespace MWGui void TradeWindow::sellItem(MyGUI::Widget* sender, int count) { const ItemStack& item = mTradeModel->getItem(mItemToSell); - std::string sound = item.mBase.getClass().getDownSoundId(item.mBase); + std::string sound = item.mBase.getClass().getUpSoundId(item.mBase); MWBase::Environment::get().getWindowManager()->playSound(sound); TradeItemModel* playerTradeModel = MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getTradeModel();