[Client] Use float scale for WorldEvent::sendObjectScale()

pull/249/merge
David Cernat 8 years ago
parent 60f4a1d9e5
commit 48b773bfcb

@ -224,7 +224,8 @@ void WorldEvent::scaleObjects(MWWorld::CellStore* cellStore)
{
worldObject = objectChanges.objects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i\nscale: %f", worldObject.refId.c_str(), worldObject.refNumIndex,
worldObject.mpNum, worldObject.scale);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
@ -566,7 +567,7 @@ void WorldEvent::sendObjectUnlock(MWWorld::Ptr ptr)
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_UNLOCK)->Send();
}
void WorldEvent::sendObjectScale(MWWorld::Ptr ptr, int scale)
void WorldEvent::sendObjectScale(MWWorld::Ptr ptr, float scale)
{
reset();
cell = *ptr.getCell()->getCell();

@ -44,7 +44,7 @@ namespace mwmp
void sendObjectDelete(MWWorld::Ptr ptr);
void sendObjectLock(MWWorld::Ptr ptr, int lockLevel);
void sendObjectUnlock(MWWorld::Ptr ptr);
void sendObjectScale(MWWorld::Ptr ptr, int scale);
void sendObjectScale(MWWorld::Ptr ptr, float scale);
void sendObjectAnimPlay(MWWorld::Ptr ptr, std::string group, int mode);
void sendDoorState(MWWorld::Ptr ptr, int state);
void sendMusicPlay(std::string filename);

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