mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 21:45:32 +00:00
Get rid of reinterpret cast.
This commit is contained in:
parent
50d9d9f78f
commit
4921e7f5c1
4 changed files with 93 additions and 78 deletions
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@ -1,6 +1,7 @@
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#include "columnimp.hpp"
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#include <stdexcept>
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#include <QVector>
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namespace CSMWorld
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{
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@ -86,33 +87,32 @@ namespace CSMWorld
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const int Size = Land::LAND_GLOBAL_MAP_LOD_SIZE;
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const Land& land = record.get();
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DataType values(Size, 0);
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if (land.isDataLoaded(Land::DATA_WNAM))
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{
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// Note: original data is signed
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const char* rawData = reinterpret_cast<const char*>(&land.mWnam[0]);
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return QByteArray(rawData, Size);
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}
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else
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{
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// Return a blank array
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return QByteArray(Size, 0);
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for (int i = 0; i < Size; ++i)
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values[i] = land.mWnam[i];
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}
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QVariant variant;
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variant.setValue(values);
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return variant;
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}
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void LandMapLodColumn::set(Record<Land>& record, const QVariant& data)
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{
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QByteArray array = data.toByteArray();
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const signed char* rawData = reinterpret_cast<const signed char*>(array.data());
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DataType values = data.value<DataType>();
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if (array.count() != Land::LAND_GLOBAL_MAP_LOD_SIZE)
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if (values.size() != Land::LAND_GLOBAL_MAP_LOD_SIZE)
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throw std::runtime_error("invalid land map LOD data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_WNAM);
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for (int i = 0; i < array.count(); ++i)
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for (int i = 0; i < values.size(); ++i)
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{
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copy.mWnam[i] = rawData[i];
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copy.mWnam[i] = values[i];
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}
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record.setModified(copy);
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@ -134,33 +134,32 @@ namespace CSMWorld
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const int Size = Land::LAND_NUM_VERTS * 3;
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const Land& land = record.get();
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DataType values(Size, 0);
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if (land.isDataLoaded(Land::DATA_VNML))
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{
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// Note: original data is signed
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const char* rawData = reinterpret_cast<const char*>(&land.getLandData()->mNormals[0]);
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return QByteArray(rawData, Size);
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}
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else
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{
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// Return a blank array
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return QByteArray(Size, 0);
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for (int i = 0; i < Size; ++i)
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values[i] = land.getLandData()->mNormals[i];
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}
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QVariant variant;
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variant.setValue(values);
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return variant;
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}
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void LandNormalsColumn::set(Record<Land>& record, const QVariant& data)
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{
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QByteArray array = data.toByteArray();
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const signed char* rawData = reinterpret_cast<const signed char*>(array.data());
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DataType values = data.value<DataType>();
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if (array.count() != Land::LAND_NUM_VERTS * 3)
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if (values.size() != Land::LAND_NUM_VERTS * 3)
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throw std::runtime_error("invalid land normals data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VNML);
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for (int i = 0; i < array.count(); ++i)
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for (int i = 0; i < values.size(); ++i)
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{
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copy.getLandData()->mNormals[i] = rawData[i];
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copy.getLandData()->mNormals[i] = values[i];
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}
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record.setModified(copy);
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@ -179,36 +178,35 @@ namespace CSMWorld
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QVariant LandHeightsColumn::get(const Record<Land>& record) const
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{
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const int Size = Land::LAND_NUM_VERTS * sizeof(float);
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const int Size = Land::LAND_NUM_VERTS;
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const Land& land = record.get();
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DataType values(Size, 0);
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if (land.isDataLoaded(Land::DATA_VHGT))
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{
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// Note: original data is float
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const char* rawData = reinterpret_cast<const char*>(&land.getLandData()->mHeights[0]);
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return QByteArray(rawData, Size);
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}
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else
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{
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return QByteArray(Size, 0);
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for (int i = 0; i < Size; ++i)
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values[i] = land.getLandData()->mHeights[i];
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}
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QVariant variant;
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variant.setValue(values);
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return variant;
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}
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void LandHeightsColumn::set(Record<Land>& record, const QVariant& data)
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{
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QByteArray array = data.toByteArray();
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const float* rawData = reinterpret_cast<const float*>(array.data());
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DataType values = data.value<DataType>();
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if (array.count() != Land::LAND_NUM_VERTS * sizeof(float))
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if (values.size() != Land::LAND_NUM_VERTS)
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throw std::runtime_error("invalid land heights data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VHGT);
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int count = array.count() / sizeof(float);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < values.size(); ++i)
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{
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copy.getLandData()->mHeights[i] = rawData[i];
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copy.getLandData()->mHeights[i] = values[i];
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}
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record.setModified(copy);
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@ -230,32 +228,32 @@ namespace CSMWorld
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const int Size = Land::LAND_NUM_VERTS * 3;
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const Land& land = record.get();
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DataType values(Size, 0);
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if (land.isDataLoaded(Land::DATA_VCLR))
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{
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// Note: original data is unsigned char
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const char* rawData = reinterpret_cast<const char*>(&land.getLandData()->mColours[0]);
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return QByteArray(rawData, Size);
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}
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else
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{
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return QByteArray(Size, 0);
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for (int i = 0; i < Size; ++i)
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values[i] = land.getLandData()->mColours[i];
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}
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QVariant variant;
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variant.setValue(values);
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return variant;
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}
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void LandColoursColumn::set(Record<Land>& record, const QVariant& data)
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{
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QByteArray array = data.toByteArray();
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const unsigned char* rawData = reinterpret_cast<const unsigned char*>(array.data());
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DataType values = data.value<DataType>();
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if (array.count() != Land::LAND_NUM_VERTS * 3)
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if (values.size() != Land::LAND_NUM_VERTS * 3)
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throw std::runtime_error("invalid land colours data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VCLR);
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for (int i = 0; i < array.count(); ++i)
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for (int i = 0; i < values.size(); ++i)
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{
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copy.getLandData()->mColours[i] = rawData[i];
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copy.getLandData()->mColours[i] = values[i];
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}
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record.setModified(copy);
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@ -274,36 +272,35 @@ namespace CSMWorld
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QVariant LandTexturesColumn::get(const Record<Land>& record) const
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{
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const int Size = Land::LAND_NUM_TEXTURES * sizeof(uint16_t);
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const int Size = Land::LAND_NUM_TEXTURES;
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const Land& land = record.get();
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DataType values(Size, 0);
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if (land.isDataLoaded(Land::DATA_VTEX))
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{
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// Note: original data is uint16_t
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const char* rawData = reinterpret_cast<const char*>(&land.getLandData()->mTextures[0]);
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return QByteArray(rawData, Size);
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}
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else
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{
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return QByteArray(Size, 0);
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for (int i = 0; i < Size; ++i)
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values[i] = land.getLandData()->mTextures[i];
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}
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QVariant variant;
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variant.setValue(values);
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return variant;
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}
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void LandTexturesColumn::set(Record<Land>& record, const QVariant& data)
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{
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QByteArray array = data.toByteArray();
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const uint16_t* rawData = reinterpret_cast<const uint16_t*>(array.data());
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DataType values = data.value<DataType>();
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if (array.count() != Land::LAND_NUM_TEXTURES * sizeof(uint16_t))
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if (values.size() != Land::LAND_NUM_TEXTURES)
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throw std::runtime_error("invalid land textures data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VTEX);
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int count = array.count() / sizeof(uint16_t);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < values.size(); ++i)
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{
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copy.getLandData()->mTextures[i] = rawData[i];
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copy.getLandData()->mTextures[i] = values[i];
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}
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record.setModified(copy);
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@ -2,10 +2,12 @@
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#define CSM_WOLRD_COLUMNIMP_H
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#include <cassert>
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#include <cstdint>
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#include <sstream>
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#include <stdexcept>
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#include <QColor>
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#include <QVector>
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#include <components/esm/loadbody.hpp>
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#include <components/esm/loadskil.hpp>
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@ -2470,6 +2472,8 @@ namespace CSMWorld
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struct LandMapLodColumn : public Column<Land>
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{
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using DataType = QVector<signed char>;
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LandMapLodColumn();
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QVariant get(const Record<Land>& record) const override;
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@ -2479,6 +2483,8 @@ namespace CSMWorld
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struct LandNormalsColumn : public Column<Land>
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{
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using DataType = QVector<signed char>;
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LandNormalsColumn();
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QVariant get(const Record<Land>& record) const override;
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@ -2488,6 +2494,8 @@ namespace CSMWorld
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struct LandHeightsColumn : public Column<Land>
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{
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using DataType = QVector<float>;
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LandHeightsColumn();
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QVariant get(const Record<Land>& record) const override;
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@ -2497,6 +2505,8 @@ namespace CSMWorld
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struct LandColoursColumn : public Column<Land>
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{
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using DataType = QVector<unsigned char>;
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LandColoursColumn();
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QVariant get(const Record<Land>& record) const override;
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@ -2506,6 +2516,8 @@ namespace CSMWorld
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struct LandTexturesColumn : public Column<Land>
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{
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using DataType = QVector<uint16_t>;
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LandTexturesColumn();
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QVariant get(const Record<Land>& record) const override;
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@ -58,23 +58,21 @@ void CSMWorld::ImportLandTexturesCommand::redo()
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// Original data
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int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
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mOld = mLands.data(mLands.getModelIndex(getOriginId(), textureColumn)).toByteArray();
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const uint16_t* textureData = reinterpret_cast<uint16_t*>(mOld.data());
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mOld = mLands.data(mLands.getModelIndex(getOriginId(), textureColumn)).value<DataType>();
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// Need to make a copy so the old values can be looked up
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QByteArray newTextureByteArray(mOld.data(), mOld.size());
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uint16_t* newTextureData = reinterpret_cast<uint16_t*>(newTextureByteArray.data());
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DataType copy(mOld);
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// Perform touch/copy/etc...
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onRedo();
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// Find all indices used
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std::unordered_set<int> texIndices;
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for (int i = 0; i < Land::LAND_NUM_TEXTURES; ++i)
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for (int i = 0; i < mOld.size(); ++i)
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{
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// All indices are offset by 1 for a default texture
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if (textureData[i] > 0)
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texIndices.insert(textureData[i] - 1);
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if (mOld[i] > 0)
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texIndices.insert(mOld[i] - 1);
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}
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std::vector<std::string> oldTextures;
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@ -97,8 +95,8 @@ void CSMWorld::ImportLandTexturesCommand::redo()
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for (int i = 0; i < Land::LAND_NUM_TEXTURES; ++i)
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{
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// All indices are offset by 1 for a default texture
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if (textureData[i] == oldIndex + 1)
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newTextureData[i] = newIndex + 1;
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if (mOld[i] == oldIndex + 1)
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copy[i] = newIndex + 1;
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}
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}
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}
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@ -107,14 +105,18 @@ void CSMWorld::ImportLandTexturesCommand::redo()
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int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
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mOldState = mLands.data(mLands.getModelIndex(getDestinationId(), stateColumn)).toInt();
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), newTextureByteArray);
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QVariant variant;
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variant.setValue(copy);
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
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}
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void CSMWorld::ImportLandTexturesCommand::undo()
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{
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// Restore to previous
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int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), mOld);
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QVariant variant;
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variant.setValue(mOld);
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
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int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
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mLands.setData(mLands.getModelIndex(getDestinationId(), stateColumn), mOldState);
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@ -3,12 +3,14 @@
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#include "record.hpp"
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#include <cstdint>
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#include <string>
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#include <map>
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#include <memory>
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#include <vector>
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#include <QVariant>
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#include <QVector>
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#include <QUndoCommand>
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#include <QModelIndex>
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@ -55,6 +57,8 @@ namespace CSMWorld
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protected:
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using DataType = QVector<uint16_t>;
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virtual const std::string& getOriginId() const = 0;
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virtual const std::string& getDestinationId() const = 0;
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@ -63,7 +67,7 @@ namespace CSMWorld
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IdTable& mLands;
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IdTable& mLtexs;
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QByteArray mOld;
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DataType mOld;
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int mOldState;
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std::vector<std::string> mCreatedTextures;
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};
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