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[Client] Prevent MechanicsManager::playerLoaded() from enabling AI
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1 changed files with 10 additions and 1 deletions
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@ -870,7 +870,16 @@ namespace MWMechanics
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mUpdatePlayer = true;
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mClassSelected = true;
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mRaceSelected = true;
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mAI = true;
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/*
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Start of tes3mp change (major)
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Avoid enabling AI in multiplayer
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*/
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mAI = false;
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/*
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End of tes3mp change (major)
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*/
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}
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bool MechanicsManager::isBoundItem(const MWWorld::Ptr& item)
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