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[Client] Prevent MechanicsManager::playerLoaded() from enabling AI

This commit is contained in:
David Cernat 2018-04-12 17:18:06 +03:00
parent 9d27f5f154
commit 49e94725aa

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@ -870,7 +870,16 @@ namespace MWMechanics
mUpdatePlayer = true;
mClassSelected = true;
mRaceSelected = true;
mAI = true;
/*
Start of tes3mp change (major)
Avoid enabling AI in multiplayer
*/
mAI = false;
/*
End of tes3mp change (major)
*/
}
bool MechanicsManager::isBoundItem(const MWWorld::Ptr& item)