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Fall back to top-level directory when looking for resources (Fixes #2169)
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1 changed files with 40 additions and 7 deletions
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@ -4,6 +4,29 @@
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#include <OgreResourceGroupManager.h>
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namespace
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{
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struct MatchPathSeparator
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{
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bool operator()( char ch ) const
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{
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return ch == '\\' || ch == '/';
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}
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};
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std::string
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getBasename( std::string const& pathname )
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{
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return std::string(
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std::find_if( pathname.rbegin(), pathname.rend(),
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MatchPathSeparator() ).base(),
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pathname.end() );
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}
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}
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bool Misc::ResourceHelpers::changeExtensionToDds(std::string &path)
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{
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Ogre::String::size_type pos = path.rfind('.');
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@ -40,14 +63,24 @@ std::string Misc::ResourceHelpers::correctResourcePath(const std::string &topLev
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// since we know all (GOTY edition or less) textures end
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// in .dds, we change the extension
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if (changeExtensionToDds(correctedPath))
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bool changedToDds = changeExtensionToDds(correctedPath);
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if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(correctedPath))
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return correctedPath;
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// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
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// verify, and revert if false (this call succeeds quickly, but fails slowly)
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if (changedToDds && Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(origExt))
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return origExt;
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// fall back to a resource in the top level directory if it exists
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std::string fallback = topLevelDirectory + "\\" + getBasename(correctedPath);
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if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(fallback))
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return fallback;
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if (changedToDds)
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{
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// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
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// verify, and revert if false (this call succeeds quickly, but fails slowly)
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if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(correctedPath))
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{
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return origExt;
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}
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fallback = topLevelDirectory + "\\" + getBasename(origExt);
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if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(fallback))
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return fallback;
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}
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return correctedPath;
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