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@ -191,15 +191,16 @@ bool CellController::isLocalActor(MWWorld::Ptr ptr)
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if (ptr.mRef == nullptr)
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return false;
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std::string mapIndex = generateMapIndex(ptr);
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std::string actorIndex = generateMapIndex(ptr);
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return (localActorsToCells.count(mapIndex) > 0);
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return (localActorsToCells.count(actorIndex) > 0 && isInitializedCell(localActorsToCells.at(actorIndex)));
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}
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bool CellController::isLocalActor(int refNumIndex, int mpNum)
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{
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std::string mapIndex = generateMapIndex(refNumIndex, mpNum);
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return (localActorsToCells.count(mapIndex) > 0);
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std::string actorIndex = generateMapIndex(refNumIndex, mpNum);
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return (localActorsToCells.count(actorIndex) > 0 && isInitializedCell(localActorsToCells.at(actorIndex)));
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}
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LocalActor *CellController::getLocalActor(MWWorld::Ptr ptr)
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@ -228,20 +229,21 @@ void CellController::removeDedicatedActorRecord(std::string actorIndex)
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dedicatedActorsToCells.erase(actorIndex);
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}
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bool CellController::isDedicatedActor(int refNumIndex, int mpNum)
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{
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std::string mapIndex = generateMapIndex(refNumIndex, mpNum);
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return (dedicatedActorsToCells.count(mapIndex) > 0);
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}
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bool CellController::isDedicatedActor(MWWorld::Ptr ptr)
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{
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if (ptr.mRef == nullptr)
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return false;
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std::string mapIndex = generateMapIndex(ptr);
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std::string actorIndex = generateMapIndex(ptr);
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return (dedicatedActorsToCells.count(mapIndex) > 0);
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return (dedicatedActorsToCells.count(actorIndex) > 0 && isInitializedCell(dedicatedActorsToCells.at(actorIndex)));
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}
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bool CellController::isDedicatedActor(int refNumIndex, int mpNum)
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{
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std::string actorIndex = generateMapIndex(refNumIndex, mpNum);
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return (dedicatedActorsToCells.count(actorIndex) > 0 && isInitializedCell(dedicatedActorsToCells.at(actorIndex)));
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}
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DedicatedActor *CellController::getDedicatedActor(MWWorld::Ptr ptr)
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@ -285,9 +287,14 @@ bool CellController::hasLocalAuthority(const ESM::Cell& cell)
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return false;
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}
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bool CellController::isInitializedCell(const std::string& cellDescription)
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{
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return (cellsInitialized.count(cellDescription) > 0);
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}
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bool CellController::isInitializedCell(const ESM::Cell& cell)
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{
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return (cellsInitialized.count(cell.getDescription()) > 0);
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return isInitializedCell(cell.getDescription());
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}
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bool CellController::isActiveWorldCell(const ESM::Cell& cell)
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